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digitalmars.D.bugs - Bad enum compiler crash (0.145)

reply Robert.AtkinsonNO SPAMgmail.com writes:
There seems to be a bug with poorly defined enums that causes an actual crash in
the compiler (win32 - 0.145)

enum Flags1
{
ZERO = 0,
ONE = 1,
TWO = 2,
}

// Sloppy C/C++ importing, should be FALSE = Flags1.ZERO,
enum Flags2
{
FALSE = ZERO,
TRUE = ONE,
}

The compiler knows that line 13 has ZERO as undefined, but the following null
ptr reference is generated:

The instruction at "0x0040d412" referenced memory at "0x00000000".  The memory
could not be written.
Feb 05 2006
parent =?ISO-8859-1?Q?Jari-Matti_M=E4kel=E4?= <jmjmak utu.fi.invalid> writes:
Robert.AtkinsonNO SPAMgmail.com wrote:
 There seems to be a bug with poorly defined enums that causes an actual crash
in
 the compiler (win32 - 0.145)
 
 enum Flags1
 {
 ZERO = 0,
 ONE = 1,
 TWO = 2,
 }
 
 // Sloppy C/C++ importing, should be FALSE = Flags1.ZERO,
 enum Flags2
 {
 FALSE = ZERO,
 TRUE = ONE,
 }
 
 The compiler knows that line 13 has ZERO as undefined, but the following null
 ptr reference is generated:
 
 The instruction at "0x0040d412" referenced memory at "0x00000000".  The memory
 could not be written.
 
 

Confirmed. Segfaults on linux with version 0.145, works fine with 0.139.
Feb 05 2006