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digitalmars.D.announce - Wormhol 1.0 released

reply #ponce <ponce.D3LETE adinpsz.org> writes:
Wormhol is a split-screen 3D snake game written in the D programming language.
It Needs Windows, OpenGL 2.0.

Download link: http://adinpsz.org/data/adinpsz_-_Wormhol.zip
Pouet page: http://pouet.net/prod.php?which=54549

I'm very interested in getting bug reports, send me the log file log.htm


Known bugs:
- won't work on Intel cards
- black screen on some ATI
- sometimes don't start, depending of the directory

Cheers,
#ponce
Apr 08 2010
next sibling parent reply "Nick Sabalausky" <a a.a> writes:
"#ponce" <ponce.D3LETE adinpsz.org> wrote in message 
news:hpk6rq$fmi$1 digitalmars.com...
 Wormhol is a split-screen 3D snake game written in the D programming 
 language.
 It Needs Windows, OpenGL 2.0.

 Download link: http://adinpsz.org/data/adinpsz_-_Wormhol.zip
 Pouet page: http://pouet.net/prod.php?which=54549

 I'm very interested in getting bug reports, send me the log file log.htm


 Known bugs:
 - won't work on Intel cards
 - black screen on some ATI
 - sometimes don't start, depending of the directory

 Cheers,
 #ponce

All it does for me is immediately crash. No window or anything is shown. Changing usePostProcessing, useHDR, and blurQuality all to false makes no difference. WinXP Pro SP2, Radeon 9200 series (9200SE, IIRC), Celeron 1.7GHz, 1GB RAM.
Apr 09 2010
next sibling parent "Nick Sabalausky" <a a.a> writes:
"Nick Sabalausky" <a a.a> wrote in message 
news:hpmpj5$2rmd$1 digitalmars.com...
 "#ponce" <ponce.D3LETE adinpsz.org> wrote in message 
 news:hpk6rq$fmi$1 digitalmars.com...
 Wormhol is a split-screen 3D snake game written in the D programming 
 language.
 It Needs Windows, OpenGL 2.0.

 Download link: http://adinpsz.org/data/adinpsz_-_Wormhol.zip
 Pouet page: http://pouet.net/prod.php?which=54549

 I'm very interested in getting bug reports, send me the log file log.htm


 Known bugs:
 - won't work on Intel cards
 - black screen on some ATI
 - sometimes don't start, depending of the directory

 Cheers,
 #ponce

All it does for me is immediately crash. No window or anything is shown. Changing usePostProcessing, useHDR, and blurQuality all to false makes no difference. WinXP Pro SP2, Radeon 9200 series (9200SE, IIRC), Celeron 1.7GHz, 1GB RAM.

Looks like I only have OpenGL 1.3 though, so I guess that explains it.
Apr 09 2010
prev sibling parent #ponce <ponce.D3LETE adinpsz.org> writes:
Yes, you need OpenGL 2.0.
Apr 09 2010
prev sibling next sibling parent reply digited <digited yandex.ru> writes:
#ponce Wrote:

 Wormhol is a split-screen 3D snake game written in the D programming language.
 It Needs Windows, OpenGL 2.0.
 
 Download link: http://adinpsz.org/data/adinpsz_-_Wormhol.zip
 Pouet page: http://pouet.net/prod.php?which=54549
 
 I'm very interested in getting bug reports, send me the log file log.htm
 
 
 Known bugs:
 - won't work on Intel cards
 - black screen on some ATI
 - sometimes don't start, depending of the directory
 
 Cheers,
 #ponce

Nice game! runs fine on WinXP + 8600GT M. (why SDL?)
Apr 09 2010
parent reply Eric Poggel <dnewsgroup yage3d.net> writes:
On 4/9/2010 1:03 PM, digited wrote:
 (why SDL?)

I've been asking myself that same question. I realized a few months ago the only thing in Yage I use it for is to create a window and get input, and it's kind of sucky at window creation--you can't have more than one and switcing to/from fullscreen is buggy. NeHe's first tutorials already have code for window creation/input handling on Win/Linux/Mac, so that will probably what I go to.
Apr 10 2010
parent #ponce <aliloko.D3L3TE gmail.com> writes:
Eric Poggel Wrote:

 On 4/9/2010 1:03 PM, digited wrote:
 (why SDL?)


Mostly, legacy :)
 
 I've been asking myself that same question.  I realized a few months ago 
 the only thing in Yage I use it for is to create a window and get input, 
 and it's kind of sucky at window creation--you can't have more than one 
 and switcing to/from fullscreen is buggy.
 
 NeHe's first tutorials already have code for window creation/input 
 handling on Win/Linux/Mac, so that will probably what I go to.

Absolutely. Also it seems like SDL 1.3 will never be released... I would look at dog for clever window and OpenGL context creation. The inability to create 3.x OpenGL context in SDL 1.2 will become a blocker very soon. However, SDL 1.2 lower the bar for someday porting to Mac/Linux and does its job. The fullscreen <=> windowed thing is probably related to the OpenGL context recreation, maybe it work with pure SDL graphics.
Apr 10 2010
prev sibling next sibling parent reply "Aelxx" <aelxx yandex.ru> writes:
"#ponce" <ponce.D3LETE adinpsz.org> сообщил/сообщила в новостях следующее: 
news:hpk6rq$fmi$1 digitalmars.com...
 Wormhol is a split-screen 3D snake game written in the D programming 
 language.
 It Needs Windows, OpenGL 2.0.

 Download link: http://adinpsz.org/data/adinpsz_-_Wormhol.zip
 Pouet page: http://pouet.net/prod.php?which=54549

 I'm very interested in getting bug reports, send me the log file log.htm


 Known bugs:
 - won't work on Intel cards
 - black screen on some ATI
 - sometimes don't start, depending of the directory

 Cheers,
 #ponce

Quite a nice game). Several small problems found : 1. It always shows "You win" no matter who dies, even when the last survived player. 2. On spiky figure those worms sometimes run in empty space outside... 3. I didn't find out if it does matter the color of apples.
Apr 10 2010
parent #ponce <aliloko.D3L3TE gmail.com> writes:
 Works for me. WinXP sp3, Nvidia 8400M GS
 Quite a nice game).
 Several small problems found :
     1. It always shows "You win" no matter who dies, even when the last 
 survived player.

Yep, shoiuld be "player X win" and keep track of scores.
     2. On spiky figure those worms sometimes run in empty space outside...

It's a bug.
     3. I didn't find out if  it does matter the color of apples. 

It does not matter. Actually the game was totally rushed in the end, i have to polish lots of things as you see ;)
Apr 10 2010
prev sibling next sibling parent reply Eric Poggel <dnewsgroup yage3d.net> writes:
On 4/8/2010 5:15 AM, #ponce wrote:
 Wormhol is a split-screen 3D snake game written in the D programming language.
 It Needs Windows, OpenGL 2.0.

 Download link: http://adinpsz.org/data/adinpsz_-_Wormhol.zip
 Pouet page: http://pouet.net/prod.php?which=54549

 I'm very interested in getting bug reports, send me the log file log.htm


 Known bugs:
 - won't work on Intel cards
 - black screen on some ATI
 - sometimes don't start, depending of the directory

 Cheers,
 #ponce

Beautiful game. Nice music too, where'd you get it? The only thing I'd change would be the textures in the 3d worlds, maybe an earth texture for the sphere, a dinner plate for the circle (with a kitchen skybox), and maybe make the odd shaped ones look like a snowflake. Just suggestions. My Specs: Athlon 2, 3 cores Ati Radeon 5600 Windows XP
Apr 10 2010
parent #ponce <aliloko.D3L3TE gmail.com> writes:
I'm really glad it works on your ATI!

 Beautiful game.  Nice music too, where'd you get it?

The music is by maF (http://maf464.free.fr/). He has quite a lot of unrealeased tracks, and will probably be happy to help out provided you give proper credits.
 
 The only thing I'd change would be the textures in the 3d worlds, maybe 
 an earth texture for the sphere, a dinner plate for the circle (with a 
 kitchen skybox), and maybe make the odd shaped ones look like a 
 snowflake.  Just suggestions.

Arbitrary mesh support was planned but I ran out of time... and ended up with only deformed spheres :|
Apr 10 2010
prev sibling parent reply Regan Heath <regan netmail.co.nz> writes:
Content-Type: text/plain; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 7bit

#ponce wrote:
 Wormhol is a split-screen 3D snake game written in the D programming language.
 It Needs Windows, OpenGL 2.0.
 
 Download link: http://adinpsz.org/data/adinpsz_-_Wormhol.zip
 Pouet page: http://pouet.net/prod.php?which=54549
 
 I'm very interested in getting bug reports, send me the log file log.htm
 
 
 Known bugs:
 - won't work on Intel cards
 - black screen on some ATI
 - sometimes don't start, depending of the directory
 
 Cheers,
 #ponce

Doesn't run for me.. this is my work PC however. Windows XP SP3 Core 2 duo 6300 3GB RAM 256MB ATI Radeon X1300PRO Log attached.
Apr 21 2010
parent #ponce <spam spam.spam> writes:
 
 Doesn't run for me.. this is my work PC however.
 
 Windows XP SP3
 Core 2 duo 6300
 3GB RAM
 256MB ATI Radeon X1300PRO
 
 Log attached.

I'm sorry, you'll have to wait for the next release wihch should fix once-and-for-all a bunch of ATI-related bugs. I just got a X1900 to find them all.
Apr 22 2010