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digitalmars.D.announce - Updated Derelict Documentation

reply Mike Parker <aldacron gmail.com> writes:
By last Thursday night, none of the blog posts I'm waiting for 
had arrived. I'm perfectly fine with that. People are busy and I 
can't expect them to make the blog a priority over anything else, 
so this isn't a complaint. In fact, I'm rather quite glad I had 
no posts ready, because it motivated me to do something I should 
have done long ago.

It's my responsibility to have a fallback ready to go when no 
guests post are ready. I thought that this week it would be easy 
to do. I didn't have the mental bandwidth for anything too 
technical or complex, so I figured I'd do a Project Highlight on 
Derelict. It's something I've been saving for a rainy day, you 
might say. I've finally gotten all of the supported packages 
updated to the latest version of DerelictUtil, so why not?

Then I realized that there's no way I should be publicizing the 
Derelict packages while the documentation was in such an 
incomplete state.

That started a process that has been filling in whatever free 
time I've been able to find over the past couple of days. I've 
rewritten large chunks of what was already there (generic docs on 
building and using Derelict packages) and added new 
package-specific documentation for DerelictGL3, DerelictGLFW3, 
and DerelictSDL2.

I had hoped to get it all in decent enough shape to do the blog 
post on Friday, but I didn't quite make it. It will definitely go 
out on Monday, though. Still got some touching up to do and, 
though I don't intend to have all of the package documentation 
online by Monday, the important bits will be.

If you are a Derelict user or just interested in lending a hand, 
I invite you to take a look at what's there [1]. If you find any 
errors, each page has an edit link near the top (pencil icon) 
that will take you to the git editor, so it's easy to submit a PR.

I'll work on it a bit more tomorrow, but I think I'm done for 
today.

[1] http://derelictorg.github.io/
Jun 24
next sibling parent reply Petar Kirov [ZombineDev] <petar.p.kirov gmail.com> writes:
On Saturday, 24 June 2017 at 10:53:47 UTC, Mike Parker wrote:
 By last Thursday night, none of the blog posts I'm waiting for 
 had arrived. I'm perfectly fine with that. People are busy and 
 I can't expect them to make the blog a priority over anything 
 else, so this isn't a complaint. In fact, I'm rather quite glad 
 I had no posts ready, because it motivated me to do something I 
 should have done long ago.

 [...]
You did a really nice job with the web design on http://derelictorg.github.io/. Looks awesome!
Jun 24
parent Mike Parker <aldacron gmail.com> writes:
On Saturday, 24 June 2017 at 12:47:10 UTC, Petar Kirov 
[ZombineDev] wrote:
 On Saturday, 24 June 2017 at 10:53:47 UTC, Mike Parker wrote:
 By last Thursday night, none of the blog posts I'm waiting for 
 had arrived. I'm perfectly fine with that. People are busy and 
 I can't expect them to make the blog a priority over anything 
 else, so this isn't a complaint. In fact, I'm rather quite 
 glad I had no posts ready, because it motivated me to do 
 something I should have done long ago.

 [...]
You did a really nice job with the web design on http://derelictorg.github.io/. Looks awesome!
Thanks, but I can't take credit for that. I'm used the Material theme for Mkdocs from here: http://squidfunk.github.io/mkdocs-material/
Jun 24
prev sibling parent reply Jacob Carlborg <doob me.com> writes:
On 2017-06-24 12:53, Mike Parker wrote:

 [1] http://derelictorg.github.io/
I noticed you mentioned dylib files on macOS. Might be worth mentioning frameworks as well. -- /Jacob Carlborg
Jun 24
parent Mike Parker <aldacron gmail.com> writes:
On Saturday, 24 June 2017 at 19:04:51 UTC, Jacob Carlborg wrote:
 On 2017-06-24 12:53, Mike Parker wrote:

 [1] http://derelictorg.github.io/
I noticed you mentioned dylib files on macOS. Might be worth mentioning frameworks as well.
Good point. Thanks!
Jun 24