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digitalmars.D.announce - Help With an Article Image

reply "Mike Parker" <aldacron gmail.com> writes:
I was approached by GameDev.net before I left for the States to 
convert my series on "Binding D to C" into an article for their 
new article system. Now that I'm back home, I've gotten it done. 
What I didn't know until now is that their system requires a 
250x150 header image to go along with the article. I could cobble 
something together myself, but I thought I'd appeal here first 
for help as I'm sure there's someone here who could do a much 
better job.

I see two possibilities. One is an image tied specifically to 
this article, something that includes references to both D and C. 
Another is one that is more general, a D image that I could use 
for all D articles I write for gdnet. I'll be happy either way.

While I'm here, I would also like to encourage anyone using D for 
game development to sign up for gamedev.net and consider writing 
articles about your experience. The community has some members 
who are in the AAA games industry, some who work for indie shops 
both large and small, some who work in publishing, art, and 
whatnot. But the largest group are hobbyists, many of whom are 
just starting out. And of those members working in the industry 
now, some of them started out on gdnet during their high school 
or college years. Plus, a decade ago anyone not using C++ would 
have been flamed to ashes there. Now that attitude is long dead 
and they are much more open to using and discussing different 
languages. So any articles written there will have exposure to a 
fairly large and varied audience of game developers, some of whom 
would certainly be willing to look into D.
May 08 2013
parent reply Paulo Pinto <pjmlp progtools.org> writes:
Am 08.05.2013 23:07, schrieb Mike Parker:
 I was approached by GameDev.net before I left for the States to convert
 my series on "Binding D to C" into an article for their new article
 system. Now that I'm back home, I've gotten it done. What I didn't know
 until now is that their system requires a 250x150 header image to go
 along with the article. I could cobble something together myself, but I
 thought I'd appeal here first for help as I'm sure there's someone here
 who could do a much better job.

 I see two possibilities. One is an image tied specifically to this
 article, something that includes references to both D and C. Another is
 one that is more general, a D image that I could use for all D articles
 I write for gdnet. I'll be happy either way.

 While I'm here, I would also like to encourage anyone using D for game
 development to sign up for gamedev.net and consider writing articles
 about your experience. The community has some members who are in the AAA
 games industry, some who work for indie shops both large and small, some
 who work in publishing, art, and whatnot. But the largest group are
 hobbyists, many of whom are just starting out. And of those members
 working in the industry now, some of them started out on gdnet during
 their high school or college years. Plus, a decade ago anyone not using
 C++ would have been flamed to ashes there. Now that attitude is long
 dead and they are much more open to using and discussing different
 languages. So any articles written there will have exposure to a fairly
 large and varied audience of game developers, some of whom would
 certainly be willing to look into D.
Nice articles. There used to be a time when I visited Flipcode (now dead) and Gamedev almost everyday. Nowadays, I just do boring enterprise software. :\ -- Paulo
May 12 2013
parent "Mike Parker" <aldacron gmail.com> writes:
On Sunday, 12 May 2013 at 21:31:56 UTC, Paulo Pinto wrote:

 There used to be a time when I visited Flipcode (now dead) and 
 Gamedev almost everyday.

 Nowadays, I just do boring enterprise software. :\
Flipcode had a brief revival a few months back, but sputtered out again apparently. IIRC, that's where I first heard about D a decade ago. I think it was davepermen who was talking about it in Flipcode forums.
May 12 2013