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digitalmars.D.announce - DMD Snapshot 0.3.0

reply Chris Miller <lordSaurontheGreat gmail.com> writes:
If I may be so bold as to publicize my quirky work here...

I just created the next version of my compiler and library collection snapshot.
 Version 0.3.0 changes nothing, except it has the Digital Mars D compiler
version 1.027.  I have recompiled all the libraries using it.

You may download it here: http://www.fsdev.net/node/18

I made a great number of site tweaks.  I basically stripped out every module
from Drupal that I don't use, as well as a few that I do.  It should let you
download without obstruction now.

I tried to reflect all of your suggestions in this release to make it the best
possible.  As usual, I'm open to any suggestions you may have.

In the spirit of helping those new to D get going, I tested the installation
process (using version 0.2.1) on a friend of mine who isn't a programmer.  He
got hung up on the Path thing.  So I wrote http://www.fsdev.net/node/16 which
should help newbies a great deal.  I plan to write a node which will document
how to build software with DSSS, and how to install additional libraries from
the Internet using DSSS.

Happy coding!
Feb 28 2008
next sibling parent reply Bill Baxter <dnewsgroup billbaxter.com> writes:
Chris Miller wrote:
 If I may be so bold as to publicize my quirky work here...
 
 I just created the next version of my compiler and library collection
snapshot.  Version 0.3.0 changes nothing, except it has the Digital Mars D
compiler version 1.027.  I have recompiled all the libraries using it.
 
 You may download it here: http://www.fsdev.net/node/18
 
 I made a great number of site tweaks.  I basically stripped out every module
from Drupal that I don't use, as well as a few that I do.  It should let you
download without obstruction now.
 
 I tried to reflect all of your suggestions in this release to make it the best
possible.  As usual, I'm open to any suggestions you may have.
 
 In the spirit of helping those new to D get going, I tested the installation
process (using version 0.2.1) on a friend of mine who isn't a programmer.  He
got hung up on the Path thing.  So I wrote http://www.fsdev.net/node/16 which
should help newbies a great deal.  I plan to write a node which will document
how to build software with DSSS, and how to install additional libraries from
the Internet using DSSS.
 
 Happy coding!

The link to node 16 from node 18 is broken. Is there some reason you have to use such nondescript names for your web pages? Is that a drupal thing? --bb
Feb 28 2008
parent reply Chris Miller <lordSaurontheGreat gmail.com> writes:
Bill Baxter Wrote:

 Chris Miller wrote:
 If I may be so bold as to publicize my quirky work here...
 
 I just created the next version of my compiler and library collection
snapshot.  Version 0.3.0 changes nothing, except it has the Digital Mars D
compiler version 1.027.  I have recompiled all the libraries using it.
 
 You may download it here: http://www.fsdev.net/node/18
 
 I made a great number of site tweaks.  I basically stripped out every module
from Drupal that I don't use, as well as a few that I do.  It should let you
download without obstruction now.
 
 I tried to reflect all of your suggestions in this release to make it the best
possible.  As usual, I'm open to any suggestions you may have.
 
 In the spirit of helping those new to D get going, I tested the installation
process (using version 0.2.1) on a friend of mine who isn't a programmer.  He
got hung up on the Path thing.  So I wrote http://www.fsdev.net/node/16 which
should help newbies a great deal.  I plan to write a node which will document
how to build software with DSSS, and how to install additional libraries from
the Internet using DSSS.
 
 Happy coding!

The link to node 16 from node 18 is broken.

Gahh! Good catch! It's fixed now.
 Is there some reason you have to use such nondescript names for your web 
 pages?  Is that a drupal thing?

Yes it is. I could enable a module to change that, however, that would incur more memory use and would increase the number of errors and disconnects. Until I can get the memory use changed I have to play it careful. The alternative is that I have to write the whole site by hand. I'm not good with PHP, and I'm even worse at HTML and I really really stink at CSS. It's just safer if I stay away from those. I'm good at languages like D and Java though, so I'm not all bad.
Feb 28 2008
parent reply Brian Hay <bhay construct3d.com> writes:
Chris Miller wrote:
 Bill Baxter Wrote:
 Is there some reason you have to use such nondescript names for
 your web pages?  Is that a drupal thing?

Yes it is. I could enable a module to change that, however, that would incur more memory use and would increase the number of errors and disconnects.

I use Drupal all the time. The path module, which allows the renaming of paths, is part of Drupal core and I've never heard the above concerns. Nor is there anything in the issue database. Where did you get this information?
Feb 29 2008
parent reply Chris Miller <lordSaurontheGreat gmail.com> writes:
Brian Hay Wrote:

 Chris Miller wrote:
 Bill Baxter Wrote:
 Is there some reason you have to use such nondescript names for
 your web pages?  Is that a drupal thing?

Yes it is. I could enable a module to change that, however, that would incur more memory use and would increase the number of errors and disconnects.

I use Drupal all the time. The path module, which allows the renaming of paths, is part of Drupal core and I've never heard the above concerns. Nor is there anything in the issue database. Where did you get this information?

By manually measuring the memory usage of the PHP.CGI process and by extensive expermimentation with caching. I finally discovered through a combination of threads in the Drupal forums and a few sentences on the DreamHost Support wiki that it's related to memory usage. I'm considering enabling the path module, though for links I would think it better to use the node id, since those are more permenent. I'll have to go look and see. If it spikes up the memory usage I'll have to take it off though. It's a nasty balancing act, I assure you.
Feb 29 2008
parent Brian Hay <bhay construct3d.com> writes:
Chris Miller wrote:
 It's a nasty balancing act, I assure you.

Well I've never had an issue with multi-site configurations on heavily shared hosts and it doesn't seem to be an issue with the many large sites using clean urls with the path module on presumably dedicated servers. Your site is quite small so I don't think it will be a problem worth worrying about. But anyway, this is way off topic, so I'll drop it.
Feb 29 2008
prev sibling next sibling parent "Lionello Lunesu" <lionello lunesu.remove.com> writes:
http://www.fsdev.net/files/path5.png

OMG! TortoiseHg! I didn't know it existed, but I was hoping somebody would 
start something like that! Thanks for the heads up ;)

L. 
Feb 28 2008
prev sibling next sibling parent Thomas Brix Larsen <brix brix-verden.dk> writes:
Chris Miller wrote:

 If I may be so bold as to publicize my quirky work here...
 
 I just created the next version of my compiler and library collection
 snapshot.  Version 0.3.0 changes nothing, except it has the Digital Mars D
 compiler version 1.027.  I have recompiled all the libraries using it.
 
 You may download it here: http://www.fsdev.net/node/18
 
 I made a great number of site tweaks.  I basically stripped out every
 module from Drupal that I don't use, as well as a few that I do.  It
 should let you download without obstruction now.
 
 I tried to reflect all of your suggestions in this release to make it the
 best possible.  As usual, I'm open to any suggestions you may have.
 
 In the spirit of helping those new to D get going, I tested the
 installation process (using version 0.2.1) on a friend of mine who isn't a
 programmer.  He got hung up on the Path thing.  So I wrote
 http://www.fsdev.net/node/16 which should help newbies a great deal.  I
 plan to write a node which will document how to build software with DSSS,
 and how to install additional libraries from the Internet using DSSS.
 
 Happy coding!

You should probably mention on the page that your "snapshot" is Windows-only. Though it could also help us Linux users make Windows executables through wine. - Brix
Feb 29 2008
prev sibling parent "Im, Jihyuk" <icedac g-nospam-mail.com> writes:
hello

i'm the guy who said "doh i couln't start to d/l"
it apears now i can d/l '0.3.0' but that time indeed i saw 'page not found' 
:)

anyway good job

happy hacking!

"Chris Miller" <lordSaurontheGreat gmail.com> wrote in message 
news:fq85kl$297h$1 digitalmars.com...
 If I may be so bold as to publicize my quirky work here...

 I just created the next version of my compiler and library collection 
 snapshot.  Version 0.3.0 changes nothing, except it has the Digital Mars D 
 compiler version 1.027.  I have recompiled all the libraries using it.

 You may download it here: http://www.fsdev.net/node/18

 I made a great number of site tweaks.  I basically stripped out every 
 module from Drupal that I don't use, as well as a few that I do.  It 
 should let you download without obstruction now.

 I tried to reflect all of your suggestions in this release to make it the 
 best possible.  As usual, I'm open to any suggestions you may have.

 In the spirit of helping those new to D get going, I tested the 
 installation process (using version 0.2.1) on a friend of mine who isn't a 
 programmer.  He got hung up on the Path thing.  So I wrote 
 http://www.fsdev.net/node/16 which should help newbies a great deal.  I 
 plan to write a node which will document how to build software with DSSS, 
 and how to install additional libraries from the Internet using DSSS.

 Happy coding! 

Mar 04 2008