digitalmars.D.announce - Better Voldemort types
- Steven Schveighoffer (3/3) May 23 2016 Blog post on making Voldemort types without the disk-space issues:
- qznc (4/7) May 24 2016 Good illustration and reasonable solution.
- wobbles (3/7) May 24 2016 Very useful - thanks!
- Atila Neves (4/8) May 25 2016 Should we horcruxify Phobos?
- Steven Schveighoffer (6/11) May 25 2016 As far as low-hanging fruit, I think it may be worthwhile, since this is...
- Georgi D (6/21) May 25 2016 I also agree that fixing phobos this way is a good low hanging
- =?UTF-8?B?Tm9yZGzDtnc=?= (4/5) May 25 2016 Good read. I'll horcruxify my phobos-next ranges until compiler
Blog post on making Voldemort types without the disk-space issues: http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/ -Steve
May 23 2016
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer wrote:Blog post on making Voldemort types without the disk-space issues: http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/Good illustration and reasonable solution. "I will be splitting my functions Horcrux style". :)
May 24 2016
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer wrote:Blog post on making Voldemort types without the disk-space issues: http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/ -SteveVery useful - thanks!
May 24 2016
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer wrote:Blog post on making Voldemort types without the disk-space issues: http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/ -SteveShould we horcruxify Phobos? Atila
May 25 2016
On 5/25/16 4:22 AM, Atila Neves wrote:On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer wrote:As far as low-hanging fruit, I think it may be worthwhile, since this is really an implementation detail. The fixing of true Voldemort types is likely not happening for a few releases, as the principles don't seem to agree on the best mechanism. -SteveBlog post on making Voldemort types without the disk-space issues: http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/Should we horcruxify Phobos?
May 25 2016
On Wednesday, 25 May 2016 at 12:19:33 UTC, Steven Schveighoffer wrote:On 5/25/16 4:22 AM, Atila Neves wrote:I also agree that fixing phobos this way is a good low hanging fruit. Having symbol name and binary size explosion when using basic phobos functionality could act as deterrent for early adoption of the D language.On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer wrote:As far as low-hanging fruit, I think it may be worthwhile, since this is really an implementation detail. The fixing of true Voldemort types is likely not happening for a few releases, as the principles don't seem to agree on the best mechanism. -SteveBlog post on making Voldemort types without the disk-space issues: http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/Should we horcruxify Phobos?
May 25 2016
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer wrote:http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/Good read. I'll horcruxify my phobos-next ranges until compiler is fixed. Thanks!
May 25 2016