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digitalmars.D - What are your hopes for the future D GC

reply Random D user <no email.com> writes:
I just got curious, after reading the GC analysis blog post. What 
kind of features people generally would want for the GC (in the 
distant murky future of 1999)?

Here's some of my nice to haves:

1. Thread local GCs. D is by default thread local, so it kind of 
would make sense and goodbye stop everything GC.

2. Composable custom memory block GC. The ability to mallocate 
128MB memory block and create a new GC instance to manage that 
block. It would only need to scan that 128MB block and not worry 
about rest of memory and resources (with complex destruction 
orders) in 16GB heap. This way you probably could guarantee good 
collection times for some subsystems in your program and use your 
favorite allocator for others.

3. Callbacks to GC operations. I have timeline profiler 
implemented for my project. It would be quite cool to have GC 
collection starts and stops record a timestamp for the timeline.
(Can this be done already? Hopefully without recompiling the GC. 
I tried to look but I couldn't find any hooks in the docs.)

4. Incremental GC with collection time limit. Is this even viable 
for D?
Jun 29 2017
next sibling parent reply Dmitry Olshansky <dmitry.olsh gmail.com> writes:
On 6/29/2017 10:19 PM, Random D user wrote:
 I just got curious, after reading the GC analysis blog post. What kind
 of features people generally would want for the GC (in the distant murky
 future of 1999)?

 Here's some of my nice to haves:

 1. Thread local GCs. D is by default thread local, so it kind of would
 make sense and goodbye stop everything GC.
Yes, yes and yes. The moment we fix the spec and code that casts shared to TLS at will.
 2. Composable custom memory block GC. The ability to mallocate 128MB
 memory block and create a new GC instance to manage that block. It would
 only need to scan that 128MB block and not worry about rest of memory
 and resources (with complex destruction orders) in 16GB heap. This way
 you probably could guarantee good collection times for some subsystems
 in your program and use your favorite allocator for others.
Not sure what benefit this has compared to just limiting GC heap to 128Mb.
 3. Callbacks to GC operations. I have timeline profiler implemented for
 my project. It would be quite cool to have GC collection starts and
 stops record a timestamp for the timeline.
 (Can this be done already? Hopefully without recompiling the GC. I tried
 to look but I couldn't find any hooks in the docs.)
Hooks for statistics sounds nice. You can do poll style check periodically right now.
 4. Incremental GC with collection time limit. Is this even viable for D?
Concurrent is more likely then incremental without barriers. -- Dmitry Olshansky
Jun 29 2017
next sibling parent reply "H. S. Teoh via Digitalmars-d" <digitalmars-d puremagic.com> writes:
On Fri, Jun 30, 2017 at 09:14:41AM +0300, Dmitry Olshansky via Digitalmars-d
wrote:
 On 6/29/2017 10:19 PM, Random D user wrote:
 I just got curious, after reading the GC analysis blog post. What
 kind of features people generally would want for the GC (in the
 distant murky future of 1999)?
 
 Here's some of my nice to haves:
 
 1. Thread local GCs. D is by default thread local, so it kind of
 would make sense and goodbye stop everything GC.
Yes, yes and yes. The moment we fix the spec and code that casts shared to TLS at will.
Hmm. I'm not familiar with the intricacies of shared; could you elaborate on how casting from shared causes problems with a thread-local GC? Or is the problem casting *from* shared? T -- Gone Chopin. Bach in a minuet.
Jun 30 2017
parent reply Dmitry Olshansky <dmitry.olsh gmail.com> writes:
On 6/30/2017 7:54 PM, H. S. Teoh via Digitalmars-d wrote:
 On Fri, Jun 30, 2017 at 09:14:41AM +0300, Dmitry Olshansky via Digitalmars-d
wrote:
 On 6/29/2017 10:19 PM, Random D user wrote:
 I just got curious, after reading the GC analysis blog post. What
 kind of features people generally would want for the GC (in the
 distant murky future of 1999)?

 Here's some of my nice to haves:

 1. Thread local GCs. D is by default thread local, so it kind of
 would make sense and goodbye stop everything GC.
Yes, yes and yes. The moment we fix the spec and code that casts shared to TLS at will.
Hmm. I'm not familiar with the intricacies of shared; could you elaborate on how casting from shared causes problems with a thread-local GC? Or is the problem casting *from* shared? T
Seems like my first post went into aether, sorry if double posting. The problem is generally with transfer of things from one thread to another. Currently this is done with good natured casts such as assumeUnique. The GC needs to be in the know of what is transferred to who. -- Dmitry Olshansky
Jun 30 2017
parent Jonathan M Davis via Digitalmars-d <digitalmars-d puremagic.com> writes:
On Friday, June 30, 2017 20:58:56 Dmitry Olshansky via Digitalmars-d wrote:
 On 6/30/2017 7:54 PM, H. S. Teoh via Digitalmars-d wrote:
 On Fri, Jun 30, 2017 at 09:14:41AM +0300, Dmitry Olshansky via 
Digitalmars-d wrote:
 On 6/29/2017 10:19 PM, Random D user wrote:
 I just got curious, after reading the GC analysis blog post. What
 kind of features people generally would want for the GC (in the
 distant murky future of 1999)?

 Here's some of my nice to haves:

 1. Thread local GCs. D is by default thread local, so it kind of
 would make sense and goodbye stop everything GC.
Yes, yes and yes. The moment we fix the spec and code that casts shared to TLS at will.
Hmm. I'm not familiar with the intricacies of shared; could you elaborate on how casting from shared causes problems with a thread-local GC? Or is the problem casting *from* shared? T
Seems like my first post went into aether, sorry if double posting. The problem is generally with transfer of things from one thread to another. Currently this is done with good natured casts such as assumeUnique. The GC needs to be in the know of what is transferred to who.
Yeah, the compiler would have to insert additional instructions when casting to or from either shared or immutable. Otherwise, a thread-local object could easily be on a thread other than the one that it was created on. Also, you have the issue of it being easier to construct something as thread-local or mutable and then making it shared or immutable, in which case, it's fine for the object to be treated as shared or immutable by most of the code, but it means that its type would no match the GC that was used to allocate it. Passing the object between GCs as part of the cast would almost certainly be required to solve that problem. However, you do have the issue that in order to operate on shared data, you typically have to cast the object to thread-local (after locking the appropriate mutex, of course) and then doing stuff on it as thread-local before getting rid of all of the thread-local references and releasing the lock. And moving the object between GCs for that would be an unnecessary performance hit. And all of that is when you're just talking about code that is reasonably well behaved and not even considering the consequences of folks being idiots about casting to or from shared and shooting themselves in the foot by having shared objects passed around as thread-local or vice versa without doing the appropriate stuff with mutexes - and it doesn't take into account all of the cases where folks keep using __gshared when they should be using shared, potentially resulting in fun problems if the GC is then thread-local. And IIRC, Daniel Murphy pointed out to me at one point that there was some issue with classes that even shot the idea of transferring objects between GCs in the foot. But unfortunately, I don't remember the details now. In any case, past conversations on this have led me to believe that while it would theoretically be nice to be able to take advantage of the fact that D's type system marks objects as being shared or thread-local and have separate GC's per thread, it isn't actually something that would be tenable in practice, because the corner cases are too costly to deal with if not actually outright intractable. A more advanced type system that has some concept of thread ownership might be able to solve the problem, but that would almost certainly complicate the language too much to be worth it. - Jonathan M Davis
Jul 03 2017
prev sibling parent Random D user <no email.com> writes:
On Friday, 30 June 2017 at 06:14:41 UTC, Dmitry Olshansky wrote:
 On 6/29/2017 10:19 PM, Random D user wrote:
 2. Composable custom memory block GC. The ability to mallocate 
 128MB
 memory block and create a new GC instance to manage that 
 block. It would
 only need to scan that 128MB block and not worry about rest of 
 memory
 and resources (with complex destruction orders) in 16GB heap. 
 This way
 you probably could guarantee good collection times for some 
 subsystems
 in your program and use your favorite allocator for others.
Not sure what benefit this has compared to just limiting GC heap to 128Mb.
More flexibility, control and tools for doing mixed memory management. I was thinking that you could have multiple of these (thread local or single threaded, edge cases/safety would be user responsibility). Basically turning gc into similar custom allocator as "bump the pointer" allocators or object pools. This way few of these GCs could be used as poor man's incremental GC. I think it could be useful for applications that have tight memory and timing budgets. For example, in games, you typically have couple bigger subsytems. Some game architectures preallocate all the memory they need and distribute it to each subsystem using custom allocators. Maybe some systems with lot of small allocations could use "memory block local GC" and be fast enough. For example, some sort of a scripting or debug console subsytem could be fine with 32MB, but you wouldn't need care about releasing your temp objects. Small heap size would guarantee fast collections. And for some sort of incremental emulation you could manually trigger the collections and cycle between different local GC per frame or timestep. Also if any of the would pause for too long, you could easily just see which one and fix it.
Jun 30 2017
prev sibling parent reply TheGag96 <thegag96 gmail.com> writes:
On Thursday, 29 June 2017 at 19:19:47 UTC, Random D user wrote:
 *snip*
I was actually about to make a thread about this comment: https://www.reddit.com/r/programming/comments/2g03af/ds_garbage_collector_problem/ckent8c/ Did Andrei ever end up doing this GC rewrite, or did all of this work go into the custom allocators? I suppose my hope for the GC is for it to be so darn fast next to nobody complains about it. :V
Jun 30 2017
parent Dmitry Olshansky <dmitry.olsh gmail.com> writes:
On 6/30/2017 5:18 PM, TheGag96 wrote:
 On Thursday, 29 June 2017 at 19:19:47 UTC, Random D user wrote:
 *snip*
I was actually about to make a thread about this comment: https://www.reddit.com/r/programming/comments/2g03af/ds_garbage_collector_problem/ckent8c/ Did Andrei ever end up doing this GC rewrite, or did all of this work go into the custom allocators? I suppose my hope for the GC is for it to be so darn fast next to nobody complains about it. :V
My efforts are live here: https://github.com/DmitryOlshansky/druntime/tree/vulture-gc -- Dmitry Olshansky
Jun 30 2017