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digitalmars.D - Need better COH

reply "Jason Macaronie" <Jason_Macaronie dot.com> writes:
COH = Code object hierarchy.

It would be very cool if we had access to the complete code set 
in, say, an associative array:

COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].ReturnType

would be the return type for the first 
mymodule.myclass.myinnerclass.foo

COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].Attributes[0]

would be the first attribute of the first function foo(for 
multiple overloads)

COH["mymodule"]["myclass"].methods

would return the methods of myclass

COH["mymodule"]["myclass"].methods.find("foo")

COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].Signature
COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].CodeBlock
COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].Contract
COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].Signature
COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].Attrubutes
etc...

The point being, regardless of how it is done it would be handy 
to have a structured way of accessing code at compile time. The 
compiler would fill in all the data in a lazy way(but attempt to 
fill in as much as possible before running ctfe's).

It would be analogous to DOM in javascript but allow things like 
replacing a code block:

COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].CodeBlock.replace("return;");

This might be easy to do already using opDispatch and opIndex to 
wrap a bunch of traits calls?
Feb 25 2014
parent "Jesse Phillips" <Jesse.K.Phillips+D gmail.com> writes:
On Tuesday, 25 February 2014 at 21:05:08 UTC, Jason Macaronie 
wrote:
 COH = Code object hierarchy.

 It would be very cool if we had access to the complete code set 
 in, say, an associative array:

 COH["mymodule"]["myclass"]["myinnerclass"]["foo"][0].ReturnType

This isn't my area of experience, but I believe the design of compilers would mean that much of this information will be missing (for example you can't have all the details about a class while you're building the class) Your general desire, I believe, is summed up in these two things: http://forum.dlang.org/post/aiipgaqyddjijpjiulfu forum.dlang.org http://wiki.dlang.org/DIP50
Feb 25 2014