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digitalmars.D - Jai Primer

reply ponce <contact gam3sfrommars.fr> writes:
Something written down about the Jai language.

https://sites.google.com/site/jailanguageprimer/
Sep 18 2015
parent reply qznc <qznc web.de> writes:
On Friday, 18 September 2015 at 11:46:13 UTC, ponce wrote:
 Something written down about the Jai language.

 https://sites.google.com/site/jailanguageprimer/
I don't see any runtime polymorphism. Isn't that desirable for games?
Sep 18 2015
parent =?UTF-8?Q?Klaim_=2D_Jo=C3=ABl_Lamotte?= via Digitalmars-d writes:
On 18 September 2015 at 14:35, qznc via Digitalmars-d <
digitalmars-d puremagic.com> wrote:
 I don't see any runtime polymorphism. Isn't that desirable for games?
This language is experimental work in progress made on spare time, so the author think about what he wants to add or not add (like member functions) and decide at some point when he wants to implement. Basically it means that it will not be production ready for now, but I guess making it open source will boost a bit interest.
Sep 19 2015