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digitalmars.D - Deimos projects for Clang and Ruby

reply Jacob Carlborg <doob me.com> writes:
I would like to open two Deimos projects, one for Clang and one for 
Ruby. Actually it would be for libclang and libruby.

Clang:
http://clang.llvm.org/
"A C language family frontend for LLVM"

Ruby:
http://www.ruby-lang.org
"A dynamic, open source programming language with a focus on simplicity 
and productivity. It has an elegant syntax that is natural to read and 
easy to write."

-- 
/Jacob Carlborg
Feb 03 2012
parent reply "Jakob Øvrum" <jakobovrum gmail.com> writes:
On Friday, 3 February 2012 at 09:38:38 UTC, Jacob Carlborg wrote:
 Ruby:
 http://www.ruby-lang.org
 "A dynamic, open source programming language with a focus on 
 simplicity and productivity. It has an elegant syntax that is 
 natural to read and easy to write."
If the Ruby API is suitable for Deimos; I am maintaining the Lua 5.1 API over at the LuaD project[1]. I wouldn't mind maintaining it for Deimos, apparently the pure Lua C bindings are quite popular despite my best efforts at creating an efficient but high-level wrapper :) [1] https://github.com/JakobOvrum/LuaD
Feb 03 2012
next sibling parent reply Jacob Carlborg <doob me.com> writes:
On 2012-02-03 13:36, Jakob Øvrum wrote:
 On Friday, 3 February 2012 at 09:38:38 UTC, Jacob Carlborg wrote:
 Ruby:
 http://www.ruby-lang.org
 "A dynamic, open source programming language with a focus on
 simplicity and productivity. It has an elegant syntax that is natural
 to read and easy to write."
If the Ruby API is suitable for Deimos; I am maintaining the Lua 5.1 API over at the LuaD project[1]. I wouldn't mind maintaining it for Deimos, apparently the pure Lua C bindings are quite popular despite my best efforts at creating an efficient but high-level wrapper :) [1] https://github.com/JakobOvrum/LuaD
I think it would be useful to have Ruby bindings in Deimos. I don't see how it can be negative at all, to have in Deimos. -- /Jacob Carlborg
Feb 03 2012
next sibling parent reply Iain Buclaw <ibuclaw ubuntu.com> writes:
On 3 February 2012 12:49, Jacob Carlborg <doob me.com> wrote:
 On 2012-02-03 13:36, Jakob =D8vrum wrote:
 On Friday, 3 February 2012 at 09:38:38 UTC, Jacob Carlborg wrote:
 Ruby:
 http://www.ruby-lang.org
 "A dynamic, open source programming language with a focus on
 simplicity and productivity. It has an elegant syntax that is natural
 to read and easy to write."
If the Ruby API is suitable for Deimos; I am maintaining the Lua 5.1 API over at the LuaD project[1]. I wouldn't mind maintaining it for Deimos, apparently the pure Lua C bindings are quite popular despite my best efforts at creating an efficient but high-level wrapper :) [1] https://github.com/JakobOvrum/LuaD
I think it would be useful to have Ruby bindings in Deimos. I don't see h=
ow
 it can be negative at all, to have in Deimos.
If your doing Ruby, I'll have to step up and do Perl!!! :o) --=20 Iain Buclaw *(p < e ? p++ : p) =3D (c & 0x0f) + '0';
Feb 03 2012
parent Jacob Carlborg <doob me.com> writes:
On 2012-02-03 17:26, Iain Buclaw wrote:
 On 3 February 2012 12:49, Jacob Carlborg<doob me.com>  wrote:
 On 2012-02-03 13:36, Jakob Øvrum wrote:
 On Friday, 3 February 2012 at 09:38:38 UTC, Jacob Carlborg wrote:
 Ruby:
 http://www.ruby-lang.org
 "A dynamic, open source programming language with a focus on
 simplicity and productivity. It has an elegant syntax that is natural
 to read and easy to write."
If the Ruby API is suitable for Deimos; I am maintaining the Lua 5.1 API over at the LuaD project[1]. I wouldn't mind maintaining it for Deimos, apparently the pure Lua C bindings are quite popular despite my best efforts at creating an efficient but high-level wrapper :) [1] https://github.com/JakobOvrum/LuaD
I think it would be useful to have Ruby bindings in Deimos. I don't see how it can be negative at all, to have in Deimos.
If your doing Ruby, I'll have to step up and do Perl!!! :o)
Pearl, Oh NOOOoo. Ok, as long as you let me do Ruby I let you do Perl :) -- /Jacob Carlborg
Feb 04 2012
prev sibling parent reply David Nadlinger <see klickverbot.at> writes:
On 2/3/12 1:49 PM, Jacob Carlborg wrote:
 I think it would be useful to have Ruby bindings in Deimos. I don't see
 how it can be negative at all, to have in Deimos.
If the library in question is reasonably well known, I don't think there should be any doubt at all as to whether we want headers in Deimos or not. David
Feb 03 2012
next sibling parent "Martin Nowak" <dawg dawgfoto.de> writes:
On Fri, 03 Feb 2012 17:32:42 +0100, David Nadlinger <see klickverbot.at>  
wrote:

 On 2/3/12 1:49 PM, Jacob Carlborg wrote:
 I think it would be useful to have Ruby bindings in Deimos. I don't see
 how it can be negative at all, to have in Deimos.
If the library in question is reasonably well known, I don't think there should be any doubt at all as to whether we want headers in Deimos or not. David
We shouldn't really have much restrictions on what to add to deimos. But I think examples/tests should become mandatory.
Feb 03 2012
prev sibling next sibling parent reply Jacob Carlborg <doob me.com> writes:
On 2012-02-03 17:32, David Nadlinger wrote:
 On 2/3/12 1:49 PM, Jacob Carlborg wrote:
 I think it would be useful to have Ruby bindings in Deimos. I don't see
 how it can be negative at all, to have in Deimos.
If the library in question is reasonably well known, I don't think there should be any doubt at all as to whether we want headers in Deimos or not. David
You can't say that Ruby isn't well known. Neither Clang btw. -- /Jacob Carlborg
Feb 04 2012
parent David Nadlinger <see klickverbot.at> writes:
On 2/4/12 6:59 PM, Jacob Carlborg wrote:
 On 2012-02-03 17:32, David Nadlinger wrote:
 On 2/3/12 1:49 PM, Jacob Carlborg wrote:
 I think it would be useful to have Ruby bindings in Deimos. I don't see
 how it can be negative at all, to have in Deimos.
If the library in question is reasonably well known, I don't think there should be any doubt at all as to whether we want headers in Deimos or not. David
You can't say that Ruby isn't well known. Neither Clang btw.
Yeah, but did I? David
Feb 04 2012
prev sibling parent reply Walter Bright <newshound2 digitalmars.com> writes:
On 2/3/2012 8:32 AM, David Nadlinger wrote:
 On 2/3/12 1:49 PM, Jacob Carlborg wrote:
 I think it would be useful to have Ruby bindings in Deimos. I don't see
 how it can be negative at all, to have in Deimos.
If the library in question is reasonably well known, I don't think there should be any doubt at all as to whether we want headers in Deimos or not.
Right, and that indeed is Deimos' mission. I'll get the projects opened.
Feb 04 2012
parent Jacob Carlborg <doob me.com> writes:
On 2012-02-04 21:04, Walter Bright wrote:
 On 2/3/2012 8:32 AM, David Nadlinger wrote:
 On 2/3/12 1:49 PM, Jacob Carlborg wrote:
 I think it would be useful to have Ruby bindings in Deimos. I don't see
 how it can be negative at all, to have in Deimos.
If the library in question is reasonably well known, I don't think there should be any doubt at all as to whether we want headers in Deimos or not.
Right, and that indeed is Deimos' mission. I'll get the projects opened.
I see that you've created the projects, thanks. -- /Jacob Carlborg
Feb 04 2012
prev sibling parent reply "Ludovic Silvestre" <ludovic.silvestre gmail.com> writes:
If I'm not mistaken, your wrapper already uses the pure Lua C 
bindings, the modules in the  luad.c package. If that's the case, 
you could divide your project into 2 sub-projects:
- Pure Lua C bindings (deimos.lua instead of luad.c)
- High-level D wrapper (luad)

On Friday, 3 February 2012 at 12:36:38 UTC, Jakob Øvrum wrote:
 On Friday, 3 February 2012 at 09:38:38 UTC, Jacob Carlborg 
 wrote:
 Ruby:
 http://www.ruby-lang.org
 "A dynamic, open source programming language with a focus on 
 simplicity and productivity. It has an elegant syntax that is 
 natural to read and easy to write."
If the Ruby API is suitable for Deimos; I am maintaining the Lua 5.1 API over at the LuaD project[1]. I wouldn't mind maintaining it for Deimos, apparently the pure Lua C bindings are quite popular despite my best efforts at creating an efficient but high-level wrapper :) [1] https://github.com/JakobOvrum/LuaD
Feb 03 2012
parent Walter Bright <newshound2 digitalmars.com> writes:
On 2/3/2012 8:12 AM, Ludovic Silvestre wrote:
 If I'm not mistaken, your wrapper already uses the pure Lua C bindings, the
 modules in the luad.c package. If that's the case, you could divide your
project
 into 2 sub-projects:
 - Pure Lua C bindings (deimos.lua instead of luad.c)
 - High-level D wrapper (luad)
Right, the Deimos project should only be the pure C bindings.
Feb 04 2012