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digitalmars.D - D features - wanna start project
Hi, I love D, and after using Java for years I want to switch back to D. I'm too lazy to google, and so wanna ask you. 1. Is D still under development ? Is it still supported ? 2. Which GUI lib would you suggest - which is the most robust implementation ? 3. Are there any OpenGL bindings ? Are they stable ? 4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Best Regards Thorsten Aug 21 2009
toki Wrote:Hi, I love D, and after using Java for years I want to switch back to D. I'm too lazy to google, and so wanna ask you. 1. Is D still under development ? Is it still supported ? 2. Which GUI lib would you suggest - which is the most robust implementation ? 3. Are there any OpenGL bindings ? Are they stable ? 4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Best Regards Thorsten Aug 21 2009
toki Wrote:toki Wrote:Hi, I love D, and after using Java for years I want to switch back to D. I'm too lazy to google, and so wanna ask you. 1. Is D still under development ? Is it still supported ? 2. Which GUI lib would you suggest - which is the most robust implementation ? 3. Are there any OpenGL bindings ? Are they stable ? 4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Best Regards Thorsten Aug 21 2009
toki:I love D, and after using Java for years I want to switch back to D.< Aug 21 2009
toki wrote:Hi, I love D, and after using Java for years I want to switch back to D. I'm too lazy to google, and so wanna ask you. 1. Is D still under development ? Is it still supported ? 2. Which GUI lib would you suggest - which is the most robust implementation ? 3. Are there any OpenGL bindings ? Are they stable ? 4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Best Regards Thorsten Aug 21 2009
I would recommend the excellent Pluto (former fltk4d) GUI toolkit. For more information: http://dronten.googlepages.com/pluto . Lutger Wrote:toki wrote:Hi, I love D, and after using Java for years I want to switch back to D. I'm too lazy to google, and so wanna ask you. 1. Is D still under development ? Is it still supported ? 2. Which GUI lib would you suggest - which is the most robust implementation ? 3. Are there any OpenGL bindings ? Are they stable ? 4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Best Regards Thorsten Aug 21 2009
On Fri, 21 Aug 2009 10:18:04 -0400, toki <t.kiefer tokis-edv-service.de> wrote:4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Aug 21 2009
Steven Schveighoffer wrote:On Fri, 21 Aug 2009 10:18:04 -0400, toki <t.kiefer tokis-edv-service.de> wrote:4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Aug 21 2009
3. Are there any OpenGL bindings ? Are they stable ? Aug 21 2009
Also : a lot of useful code/bindings for games can be through on h3r3tic's page and dsource. Aug 21 2009
On Fri, 21 Aug 2009 12:00:48 -0400, Lutger <lutger.blijdestijn gmail.com> wrote:Steven Schveighoffer wrote:On Fri, 21 Aug 2009 10:18:04 -0400, toki <t.kiefer tokis-edv-service.de> wrote:4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Aug 21 2009
Not really adding anything from those that have already posted. toki Wrote:Hi, I love D, and after using Java for years I want to switch back to D. I'm too lazy to google, and so wanna ask you. 1. Is D still under development ? Is it still supported ? Aug 21 2009
Thanks a lot ot everybody who answered !!! toki Wrote:Hi, I love D, and after using Java for years I want to switch back to D. I'm too lazy to google, and so wanna ask you. 1. Is D still under development ? Is it still supported ? 2. Which GUI lib would you suggest - which is the most robust implementation ? 3. Are there any OpenGL bindings ? Are they stable ? 4. I often use HashMap, HashSet, TreeMap, TreeSet. Do they have counterparts in D ? Best Regards Thorsten Aug 24 2009
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