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digitalmars.D - Code generation and parsing

reply solidstate1991 <laszloszeremi outlook.com> writes:
Recently I have a big problem with creating windows for my game 
engine (PixelPerfectEngine, see it in dub), so I thought I create 
a tool that would help me create windows for various other tools 
of the engine (primarily for the map editor) or for games.

Is there some similar open-source tool (not necessarily for D) 
where I can borrow a few ideas from? In the future I could even 
make similar tools for other frameworks too as an exchange.
May 15
parent rikki cattermole <rikki cattermole.co.nz> writes:
On 15/05/2017 4:43 PM, solidstate1991 wrote:
 Recently I have a big problem with creating windows for my game engine
 (PixelPerfectEngine, see it in dub), so I thought I create a tool that
 would help me create windows for various other tools of the engine
 (primarily for the map editor) or for games.

 Is there some similar open-source tool (not necessarily for D) where I
 can borrow a few ideas from? In the future I could even make similar
 tools for other frameworks too as an exchange.
Ahh windowing, my area of expertise. Although I would prefer contributions especially in ogl_gen as I'm slow and having docs for OpenGL functions seem like a good idea ;) [0] https://github.com/Devisualization/spew [1] https://github.com/rikkimax/ogl_gen
May 15