digitalmars.D - BigInt memory usage
- bearophile <bearophileHUGS lycos.com> Oct 12 2011
- Jay Norwood <jayn prismnet.com> Oct 12 2011
- kennytm <kennytm gmail.com> Oct 12 2011
- "Marco Leise" <Marco.Leise gmx.de> Oct 13 2011
- "Steven Schveighoffer" <schveiguy yahoo.com> Oct 13 2011
- Jay Norwood <jayn prismnet.com> Oct 13 2011
On a 32 bit system this program has allocates about 100 MB of RAM:
import std.bigint;
int main() {
static assert(BigInt.sizeof == 12);
auto data = new BigInt[2_000_000];
foreach (i; 0 .. data.length)
data[i] = BigInt("9223372036854775808123");
int count;
foreach (i; 0 .. 2_000_000_000) { count++; }
return count;
}
It means about 50 bytes/biginteger.
Every zero BigInt struct needs 12 bytes inside the 'data' array.
The represented numeral requires about 73 bits, this means 3 words (with lot of
wasted space):
l = 9223372036854775808123
from math import log
log(l, 2)
Using so much memory allows to store less numbers, and makes them slower too (I
have hit both problems). Do you know why D BigInts use so much memory?
Bye,
bearophile
Oct 12 2011
I haven't looked at the std implementation, but I liked this guy's package in c++ . He uses strings to hold the data, but you choose how the string packs the digits, with one of the choices being base 256 for the most efficient storage. It might be a nice fit for a D port. http://www.hvks.com/Numerical/arbitrary_precision.html bearophile Wrote:On a 32 bit system this program has allocates about 100 MB of RAM: import std.bigint; int main() { static assert(BigInt.sizeof == 12); auto data = new BigInt[2_000_000]; foreach (i; 0 .. data.length) data[i] = BigInt("9223372036854775808123"); int count; foreach (i; 0 .. 2_000_000_000) { count++; } return count; } It means about 50 bytes/biginteger. Every zero BigInt struct needs 12 bytes inside the 'data' array. The represented numeral requires about 73 bits, this means 3 words (with lot of wasted space):l = 9223372036854775808123 from math import log log(l, 2)
Using so much memory allows to store less numbers, and makes them slower too (I have hit both problems). Do you know why D BigInts use so much memory? Bye, bearophile
Oct 12 2011
Jay Norwood <jayn prismnet.com> wrote:I haven't looked at the std implementation, but I liked this guy's package in c++ . He uses strings to hold the data, but you choose how the string packs the digits, with one of the choices being base 256 for the most efficient storage. It might be a nice fit for a D port.
D's big-int *is* using base-256. (actually, base-(size_t.max+1))http://www.hvks.com/Numerical/arbitrary_precision.html bearophile Wrote:
Oct 12 2011
Am 13.10.2011, 02:26 Uhr, schrieb bearophile <bearophileHUGS lycos.com>:On a 32 bit system this program has allocates about 100 MB of RAM: import std.bigint; int main() { static assert(BigInt.sizeof == 12); auto data = new BigInt[2_000_000]; foreach (i; 0 .. data.length) data[i] = BigInt("9223372036854775808123"); int count; foreach (i; 0 .. 2_000_000_000) { count++; } return count; } It means about 50 bytes/biginteger. Every zero BigInt struct needs 12 bytes inside the 'data' array. The represented numeral requires about 73 bits, this means 3 words (with lot of wasted space):l = 9223372036854775808123 from math import log log(l, 2)
Using so much memory allows to store less numbers, and makes them slower too (I have hit both problems). Do you know why D BigInts use so much memory? Bye, bearophile
So the BigInt struct has a size of 3 machine words: "data": a dynamic array (2 words) pointing to a block of uints "signed": a flag (1 word including alignment) that can be avoided if you only need positive BigUInts. During parsing the "data" array is set to a predicted size of 4 uints (16 bytes) for your number, which makes a total of 28 bytes. That is what you must expect as a minimum from the implementation. Now when I run your code I get between 45 to 46 bytes per BigInt. So that is a difference of 17 to 18 bytes. That is the overhead of D's memory management. You get the same 17 to 18 additional bytes if you replace your BigInt with a dynamic array of uints and initialize each of them like this: auto data = new uint[][2_000_000]; foreach (i; 0 .. data.length) data[i] = new uint[4];
Oct 13 2011
On Thu, 13 Oct 2011 11:00:54 -0400, Marco Leise <Marco.Leise gmx.de> wrote:Am 13.10.2011, 02:26 Uhr, schrieb bearophile <bearophileHUGS lycos.com>:On a 32 bit system this program has allocates about 100 MB of RAM: import std.bigint; int main() { static assert(BigInt.sizeof == 12); auto data = new BigInt[2_000_000]; foreach (i; 0 .. data.length) data[i] = BigInt("9223372036854775808123"); int count; foreach (i; 0 .. 2_000_000_000) { count++; } return count; } It means about 50 bytes/biginteger. Every zero BigInt struct needs 12 bytes inside the 'data' array. The represented numeral requires about 73 bits, this means 3 words (with lot of wasted space):l = 9223372036854775808123 from math import log log(l, 2)
Using so much memory allows to store less numbers, and makes them slower too (I have hit both problems). Do you know why D BigInts use so much memory? Bye, bearophile
So the BigInt struct has a size of 3 machine words: "data": a dynamic array (2 words) pointing to a block of uints "signed": a flag (1 word including alignment) that can be avoided if you only need positive BigUInts. During parsing the "data" array is set to a predicted size of 4 uints (16 bytes) for your number, which makes a total of 28 bytes. That is what you must expect as a minimum from the implementation. Now when I run your code I get between 45 to 46 bytes per BigInt. So that is a difference of 17 to 18 bytes. That is the overhead of D's memory management. You get the same 17 to 18 additional bytes if you replace your BigInt with a dynamic array of uints and initialize each of them like this: auto data = new uint[][2_000_000]; foreach (i; 0 .. data.length) data[i] = new uint[4];
Allocating an array of 4 uints allocates a block large enough to hold 7 (block of 32 bytes) This is likely where the overhead is coming from. I'd have to look at the BigInt code, but if it's not using append operations, it should probably be creating the array using GC.malloc instead of new-ing an array. -Steve
Oct 13 2011
I ran your test and measured what is allocated for a couple of individual
allocations, and then looked at the ptr offsets at the end.
I see 32 bytes being allocated for each new, but at the end I see over 100MB
offset in the ptr range.
If I try with new char[12], which would be the storage needed for sign byte
plus base 256 data, the allocations are 16 bytes with the same test, and around
69MB offsets in the ptr range for all the allocations.
So ... looks to me the char array implementation would would be a significant
improvement in terms of required memory for this particular case.
Here is the code
auto data = new uint[][2_000_000];
foreach (i; 0 .. data.length)
data[i] = new uint[4];
auto p0 = data[0].ptr;
auto sz0 = GC.sizeOf(p0);
auto p1 = data[1].ptr;
auto sz1 = GC.sizeOf(p1);
auto pn = data[1999999].ptr;
writeln("p0=",p0 ," sz0=",sz0," p1=",p1," sz1=",sz1," pn=", pn);
Oct 13 2011









kennytm <kennytm gmail.com> 