digitalmars.D - AA implementation question
- "H. S. Teoh" <hsteoh quickfur.ath.cx> Mar 07 2012
- "Martin Nowak" <dawg dawgfoto.de> Mar 07 2012
I'm playing around with writing an AA implementation that doesn't require typeinfos to work, using aaA.d as reference. One thing I don't quite understand: what's binit used for, and why is it necessary? It seems redundant to me, since D always initializes pointer arrays to nulls (right?). T -- There are three kinds of people in the world: those who can count, and those who can't.
Mar 07 2012
On Thu, 08 Mar 2012 06:12:20 +0100, H. S. Teoh <hsteoh quickfur.ath.cx> wrote:I'm playing around with writing an AA implementation that doesn't require typeinfos to work, using aaA.d as reference. One thing I don't quite understand: what's binit used for, and why is it necessary? It seems redundant to me, since D always initializes pointer arrays to nulls (right?).
Mar 07 2012








"Martin Nowak" <dawg dawgfoto.de>