digitalmars.D - An new example of the Turing's halting problem
- Don Clugston <dac nospam.com.au> Jan 27 2006
- Sean Kelly <sean f4.ca> Jan 27 2006
- Georg Wrede <georg.wrede nospam.org> Jan 27 2006
- James Dunne <james.jdunne gmail.com> Jan 27 2006
- Sean Kelly <sean f4.ca> Jan 27 2006
- Chris Sauls <ibisbasenji gmail.com> Jan 27 2006
- pragma <pragma_member pathlink.com> Jan 27 2006
- James Dunne <james.jdunne gmail.com> Jan 27 2006
- "Walter Bright" <newshound digitalmars.com> Jan 28 2006
- Dawid =?UTF-8?B?Q2nEmcW8YXJraWV3aWN6?= <dawid.ciezarkiewicz gmail.com> Jan 28 2006
- Sean Kelly <sean f4.ca> Jan 28 2006
You may know the famous Computer Science result that in the general
case, it's not possible to find out if a computer program will run to
completion, without running it.
You may also know that for C++ templates, it's not even possible to know
if compilation will ever finish.
Now that static if works at module scope, we can make an example where
it's not possible to know which files are included in the program.
I've omitted the clever part which attempts to solve a famous unsolved
mathematical problem :-)
---------
// return true if every even number >2
// is the sum of two primes.
template proveGoldbachsConjecture()
{
const bool proveGoldbachsConjecture = // ????
}
static if (proveGoldbachsConjecture!()) {
import celebrate;
} else {
import hewaswrong;
}
---------------
Jan 27 2006
Don Clugston wrote:You may know the famous Computer Science result that in the general case, it's not possible to find out if a computer program will run to completion, without running it. You may also know that for C++ templates, it's not even possible to know if compilation will ever finish. Now that static if works at module scope, we can make an example where it's not possible to know which files are included in the program. I've omitted the clever part which attempts to solve a famous unsolved mathematical problem :-)
Very cool! Someday perhaps computer programming will get to the point where we don't know anything at all about the code we write ;-) Sean
Jan 27 2006
Sean Kelly wrote:Don Clugston wrote:You may know the famous Computer Science result that in the general case, it's not possible to find out if a computer program will run to completion, without running it. You may also know that for C++ templates, it's not even possible to know if compilation will ever finish. Now that static if works at module scope, we can make an example where it's not possible to know which files are included in the program.
8-O <:-| :-)Very cool! Someday perhaps computer programming will get to the point where we don't know anything at all about the code we write ;-) Sean
LOL!
Jan 27 2006
Sean Kelly wrote:Don Clugston wrote:You may know the famous Computer Science result that in the general case, it's not possible to find out if a computer program will run to completion, without running it. You may also know that for C++ templates, it's not even possible to know if compilation will ever finish. Now that static if works at module scope, we can make an example where it's not possible to know which files are included in the program. I've omitted the clever part which attempts to solve a famous unsolved mathematical problem :-)
Very cool! Someday perhaps computer programming will get to the point where we don't know anything at all about the code we write ;-) Sean
Yes, and we're asymptotically approaching doing everything with nothing :) -- -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/MU/S d-pu s:+ a-->? C++++$ UL+++ P--- L+++ !E W-- N++ o? K? w--- O M-- V? PS PE Y+ PGP- t+ 5 X+ !R tv-->!tv b- DI++(+) D++ G e++>e h>--->++ r+++ y+++ ------END GEEK CODE BLOCK------ James Dunne
Jan 27 2006
James Dunne wrote:Yes, and we're asymptotically approaching doing everything with nothing :)
I once heard programmers described as people who are willing to work very hard to solve a problem once so they never have to deal with it again. So we're apparently so lazy that we're willing to to go extreme lengths to make our lives simple. Kind of a weird dichotomy there ;-) Sean
Jan 27 2006
Sean Kelly wrote:I once heard programmers described as people who are willing to work very hard to solve a problem once so they never have to deal with it again. So we're apparently so lazy that we're willing to to go extreme lengths to make our lives simple. Kind of a weird dichotomy there ;-)
"Being lazy may look easy, but its actually quite hard to pull off." -- Chris N-Sauls
Jan 27 2006
In article <drdrbn$25ka$2 digitaldaemon.com>, Sean Kelly says...James Dunne wrote:Yes, and we're asymptotically approaching doing everything with nothing :)
I once heard programmers described as people who are willing to work very hard to solve a problem once so they never have to deal with it again. So we're apparently so lazy that we're willing to to go extreme lengths to make our lives simple. Kind of a weird dichotomy there ;-)
Its so true. To put it another way, I've always told people that I "displace complexity" for a living. ;) - EricAnderton at yahoo
Jan 27 2006
pragma wrote:In article <drdrbn$25ka$2 digitaldaemon.com>, Sean Kelly says...James Dunne wrote:Yes, and we're asymptotically approaching doing everything with nothing :)
I once heard programmers described as people who are willing to work very hard to solve a problem once so they never have to deal with it again. So we're apparently so lazy that we're willing to to go extreme lengths to make our lives simple. Kind of a weird dichotomy there ;-)
Its so true. To put it another way, I've always told people that I "displace complexity" for a living. ;) - EricAnderton at yahoo
I like that! :) Yes, I'm always trying to find general solutions to problems so that I never have to 'fix' them again. I'd rather take longer to write a program to do a repetetive task than to suck it up and do it manually. -- Regards, James Dunne
Jan 27 2006
"James Dunne" <james.jdunne gmail.com> wrote in message news:drf1rv$fqb$1 digitaldaemon.com...I like that! :) Yes, I'm always trying to find general solutions to problems so that I never have to 'fix' them again. I'd rather take longer to write a program to do a repetetive task than to suck it up and do it manually.
It's why I stink at playing chess. Instead of thinking about my next move, I keep thinking about how to write a program to do it for me <g>.
Jan 28 2006
Walter Bright wrote:"James Dunne" <james.jdunne gmail.com> wrote in message news:drf1rv$fqb$1 digitaldaemon.com...I like that! :) Yes, I'm always trying to find general solutions to problems so that I never have to 'fix' them again. I'd rather take longer to write a program to do a repetetive task than to suck it up and do it manually.
It's why I stink at playing chess. Instead of thinking about my next move, I keep thinking about how to write a program to do it for me <g>.
I always thought about "bots" for Diablo 1, Diablo 2, Starcraft, Quake, Freeciv etc. That is insane - now I don't play any games except "Go" because it's to hard to write bot for that.
Jan 28 2006
Dawid Ciężarkiewicz wrote:I always thought about "bots" for Diablo 1, Diablo 2, Starcraft, Quake, Freeciv etc. That is insane - now I don't play any games except "Go" because it's to hard to write bot for that.
Go is a great game--so impossibly simple it takes a lifetime to master. Sean
Jan 28 2006









Georg Wrede <georg.wrede nospam.org> 