digitalmars.D - structs and protection
- "Ben Hinkle" <ben.hinkle gmail.com> Jul 15 2005
- pragma <pragma_member pathlink.com> Jul 15 2005
- Dave <Dave_member pathlink.com> Jul 15 2005
- "Ben Hinkle" <ben.hinkle gmail.com> Jul 15 2005
- "Jarrett Billingsley" <kb3ctd2 yahoo.com> Jul 15 2005
- Dave <Dave_member pathlink.com> Jul 15 2005
- Dave <Dave_member pathlink.com> Jul 15 2005
- "Walter" <newshound digitalmars.com> Jul 15 2005
- Mike Capp <mike.capp gmail.com> Jul 16 2005
- "Jarrett Billingsley" <kb3ctd2 yahoo.com> Jul 17 2005
- Chris Sauls <ibisbasenji gmail.com> Jul 17 2005
Walter, The thread "Slashdot on the future of C++" pointed out that structs (and modules and unions it turns out) ignore protection attributes. I assumed it was a bug but looking at the dmd code the only access checks are in class.c and none in struct.c or module.c. In other words if I declare a top-level symbol or a struct field as private it can still be accessed from different modules. Is this a bug?
Jul 15 2005
In article <db88qn$24tj$1 digitaldaemon.com>, Ben Hinkle says...Walter, The thread "Slashdot on the future of C++" pointed out that structs (and modules and unions it turns out) ignore protection attributes. I assumed it was a bug but looking at the dmd code the only access checks are in class.c and none in struct.c or module.c. In other words if I declare a top-level symbol or a struct field as private it can still be accessed from different modules. Is this a bug?
Looks, feels, and smells like a bug to me! - EricAnderton at yahoo
Jul 15 2005
In article <db8m0c$2eqf$1 digitaldaemon.com>, pragma says...In article <db88qn$24tj$1 digitaldaemon.com>, Ben Hinkle says...Walter, The thread "Slashdot on the future of C++" pointed out that structs (and modules and unions it turns out) ignore protection attributes. I assumed it was a bug but looking at the dmd code the only access checks are in class.c and none in struct.c or module.c. In other words if I declare a top-level symbol or a struct field as private it can still be accessed from different modules. Is this a bug?
Looks, feels, and smells like a bug to me!
I think the 'bug' may be that the protection attribute is not flagged as "incorrect syntax" because the docs. or BNF don't mention anything about a protection attribute for members of structs or unions. - Dave- EricAnderton at yahoo
Jul 15 2005
"Dave" <Dave_member pathlink.com> wrote in message news:db8nn6$2gdf$1 digitaldaemon.com...In article <db8m0c$2eqf$1 digitaldaemon.com>, pragma says...In article <db88qn$24tj$1 digitaldaemon.com>, Ben Hinkle says...Walter, The thread "Slashdot on the future of C++" pointed out that structs (and modules and unions it turns out) ignore protection attributes. I assumed it was a bug but looking at the dmd code the only access checks are in class.c and none in struct.c or module.c. In other words if I declare a top-level symbol or a struct field as private it can still be accessed from different modules. Is this a bug?
Looks, feels, and smells like a bug to me!
I think the 'bug' may be that the protection attribute is not flagged as "incorrect syntax" because the docs. or BNF don't mention anything about a protection attribute for members of structs or unions.
Then phobos will need some cleanup since, for example, the struct in dateparse.d has some private members. Just as worrisome to me, though, is the fact that modules can't completely hide a symbol by marking it as private. The following code works fine import std.stdio; void main() { std.stdio.writex(stdout,null,null,0); } but import std.stdio; void main() { writex(stdout,null,null,0); } fails to compile with the error "std.stdio.writex is private". If the current implementation of private stands and one can't enfore private for non-classes then many of my projects will need a re-architecture to avoid structs and top-level symbols. In particular MinTL will be nearly useless since it has almost purely structs with many private members.
Jul 15 2005
"Ben Hinkle" <ben.hinkle gmail.com> wrote in message news:db9gd5$67k$1 digitaldaemon.com...private. The following code works fine import std.stdio; void main() { std.stdio.writex(stdout,null,null,0); } but import std.stdio; void main() { writex(stdout,null,null,0); } fails to compile with the error "std.stdio.writex is private".
That scares me.If the current implementation of private stands and one can't enfore private for non-classes then many of my projects will need a re-architecture to avoid structs and top-level symbols. In particular MinTL will be nearly useless since it has almost purely structs with many private members.
I think the whole mess of protection attributes need work. Classes can't access private members of their own nested classes, although they should be friends (same module); struct protection attributes don't work; module protection attributes can be circumvented; and I don't think the "package" keyword does _anything_.
Jul 15 2005
In article <db9git$6f3$1 digitaldaemon.com>, Jarrett Billingsley says..."Ben Hinkle" <ben.hinkle gmail.com> wrote in message news:db9gd5$67k$1 digitaldaemon.com...private. The following code works fine import std.stdio; void main() { std.stdio.writex(stdout,null,null,0); } but import std.stdio; void main() { writex(stdout,null,null,0); } fails to compile with the error "std.stdio.writex is private".
That scares me.If the current implementation of private stands and one can't enfore private for non-classes then many of my projects will need a re-architecture to avoid structs and top-level symbols. In particular MinTL will be nearly useless since it has almost purely structs with many private members.
I think the whole mess of protection attributes need work. Classes can't access private members of their own nested classes, although they should be friends (same module); struct protection attributes don't work; module protection attributes can be circumvented; and I don't think the "package" keyword does _anything_.
From what I've seen so far, 'package' does do what the docs. say it should - it's does for a package what 'private' does for a file (it's 'private' for a package). I agree - the other three look like inconsistencies at best.
Jul 15 2005
In article <db9gd5$67k$1 digitaldaemon.com>, Ben Hinkle says..."Dave" <Dave_member pathlink.com> wrote in message news:db8nn6$2gdf$1 digitaldaemon.com...In article <db8m0c$2eqf$1 digitaldaemon.com>, pragma says...In article <db88qn$24tj$1 digitaldaemon.com>, Ben Hinkle says...Walter, The thread "Slashdot on the future of C++" pointed out that structs (and modules and unions it turns out) ignore protection attributes. I assumed it was a bug but looking at the dmd code the only access checks are in class.c and none in struct.c or module.c. In other words if I declare a top-level symbol or a struct field as private it can still be accessed from different modules. Is this a bug?
Looks, feels, and smells like a bug to me!
I think the 'bug' may be that the protection attribute is not flagged as "incorrect syntax" because the docs. or BNF don't mention anything about a protection attribute for members of structs or unions.
Then phobos will need some cleanup since, for example, the struct in dateparse.d has some private members. Just as worrisome to me, though, is the fact that modules can't completely hide a symbol by marking it as private. The following code works fine import std.stdio; void main() { std.stdio.writex(stdout,null,null,0); } but import std.stdio; void main() { writex(stdout,null,null,0); } fails to compile with the error "std.stdio.writex is private". If the current implementation of private stands and one can't enfore private for non-classes then many of my projects will need a re-architecture to avoid structs and top-level symbols. In particular MinTL will be nearly useless since it has almost purely structs with many private members.
I should have complained a while back I guess.. I just thought it was something the compiler was ignoring and would hopefully be cleared up soon or perhaps access protection was on the docket for structs (which makes the most sense, IMO). You've made a better case than I could have at the time though - at least two important libraries were built with structs, and at least parts of them were built with struct access protection in mind.
Jul 15 2005
"Ben Hinkle" <ben.hinkle gmail.com> wrote in message news:db88qn$24tj$1 digitaldaemon.com...Walter, The thread "Slashdot on the future of C++" pointed out that structs (and modules and unions it turns out) ignore protection attributes. I assumed
was a bug but looking at the dmd code the only access checks are in
and none in struct.c or module.c. In other words if I declare a top-level symbol or a struct field as private it can still be accessed from
modules. Is this a bug?
Yes.
Jul 15 2005
In article <dba5rj$tou$1 digitaldaemon.com>, Walter says..."Ben Hinkle" <ben.hinkle gmail.com> wrote in messageIs this a bug?
Yes.
Good to hear. Can we assume that a struct with private members won't allow static-initializer syntax? (Incidentally, why is the static-initialization syntax only allowed on static variables? At local scope, why can I say "int i = 1;" but not "Foo foo = {1, 2};"? Not a biggie by any means, just curious.) I'd still quite like struct constructors. Static opCall looks the same, but unlike a real ctor it doesn't provide a convenient hook on which the compiler can hang an invariant check, so you don't get contracts enforced at the point of creation.
Jul 16 2005
"Mike Capp" <mike.capp gmail.com> wrote in message news:dbb8a6$1pa1$1 digitaldaemon.com...(Incidentally, why is the static-initialization syntax only allowed on static variables? At local scope, why can I say "int i = 1;" but not "Foo foo = {1, 2};"? Not a biggie by any means, just curious.)
I had a thread about this maybe a week or two ago. I think we kind of came to the conclusion that while Foo f={1,2,3}; Is obvious, something like fork({1,2,3}); Isn't. We were thinking something like fork(cast(Foo){1,2,3}); But that's kind of ugly and might present parsing problems. Of course, both problems could be solved with struct ctors ;)I'd still quite like struct constructors. Static opCall looks the same, but unlike a real ctor it doesn't provide a convenient hook on which the compiler can hang an invariant check, so you don't get contracts enforced at the point of creation.
Jul 17 2005
Jarrett Billingsley wrote:Foo f={1,2,3}; Is obvious, something like fork({1,2,3}); Isn't. We were thinking something like fork(cast(Foo){1,2,3}); But that's kind of ugly and might present parsing problems.
That's pretty much exactly it (although if the only definition of fork() available expects a Foo, then its pretty easy to deduce... but the argument-on-topic stays valid). And why am I responding? To take one more stab at my preferred solution-syntax, of course. :) # fork(new Foo {1,2,3}); Ta-da. Could work well with arrays too. # func(new int[] [1,2,3]); Although for arrays there's a simple template function one can use, but that doesn't really solve anything. And I still want to see AA literals, something like: # int[char[]] map = new int[char[]] [ # `foo` : 1 , # `bar` : 2 , # `bob` : 5 , # `eris` : 42 # ]; The only potential issue with using 'new' is that it is usually understood to represent a heap allocation. So maybe it needs a companion keyword or some other method to do a stack allocation as one normally would for structs and such. -- Chris Sauls
Jul 17 2005









Dave <Dave_member pathlink.com> 