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digitalmars.D - Harmonia

reply Kyle Furlong <ky220 umail.ucsb.edu> writes:
Andrew, when is it going to be released? And... what kind of licensing 
are you looking at?
May 04 2005
next sibling parent reply "Andrew Fedoniouk" <news terrainformatica.com> writes:
 Andrew, when is it going to be released? And... what kind of licensing are 
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing are 
 you looking at? 

May 04 2005
next sibling parent "Charlie" <charles jwavro.com> writes:
Cant wait!

"Andrew Fedoniouk" <news terrainformatica.com> wrote in message
news:d5ccpl$g2m$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing


 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing


 you looking at?


May 05 2005
prev sibling next sibling parent reply "Andrew Fedoniouk" <news terrainformatica.com> writes:
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

Yes. You can place any widget on HTML panel E.g. <p>Here is is my super widget <input type=mysuperwidget></p> upon parsing html engine will call createWidget: harmonia.html.view.HtmlPanel class is: class HtmlPanel: Widgets, IDocHost { bool load( char[] htmlText ) { ....} // create widget , override this if you want to create your own types Widget createWidget(char[] widgetType) { // std implementation Widget w; switch(widgetType) { case "text": w = new EditBox(); break; case "button": w = new Button(Button.Type.COMMAND); break; case "checkbox": w = new Button(Button.Type.CHECK); break; case "radio": w = new Button(Button.Type.OPTION); break; case "select": w = new ComboBox(); break; case "listbox": w = new ListBox(); break; default: return null; } this ~= w; return w; } } And in order to accept attributes and options from HTML tag like: <input type=mysuperwidget attr1=val1> <option>...</option> <option>...</option> </input> your widget class shall implement interfaces IProperties (attributes) and IParameters (option and param) Not a rocket science, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115323811.654.1.camel localhost.localdomain...
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

 John Demme

 On Wed, 2005-05-04 at 23:00 -0700, Andrew Fedoniouk wrote:
 Andrew, when is it going to be released? And... what kind of licensing 
 are
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing 
 are
 you looking at?



May 05 2005
parent reply "Andrew Fedoniouk" <news terrainformatica.com> writes:
 So when do we get the Linux version? (I won't touch Windows)

When you will write a port of it. :) Only four files, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115335655.654.6.camel localhost.localdomain...
 Great!
 So when do we get the Linux version? (I won't touch Windows)

 On Thu, 2005-05-05 at 16:01 -0700, Andrew Fedoniouk wrote:
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

Yes. You can place any widget on HTML panel E.g. <p>Here is is my super widget <input type=mysuperwidget></p> upon parsing html engine will call createWidget: harmonia.html.view.HtmlPanel class is: class HtmlPanel: Widgets, IDocHost { bool load( char[] htmlText ) { ....} // create widget , override this if you want to create your own types Widget createWidget(char[] widgetType) { // std implementation Widget w; switch(widgetType) { case "text": w = new EditBox(); break; case "button": w = new Button(Button.Type.COMMAND); break; case "checkbox": w = new Button(Button.Type.CHECK); break; case "radio": w = new Button(Button.Type.OPTION); break; case "select": w = new ComboBox(); break; case "listbox": w = new ListBox(); break; default: return null; } this ~= w; return w; } } And in order to accept attributes and options from HTML tag like: <input type=mysuperwidget attr1=val1> <option>...</option> <option>...</option> </input> your widget class shall implement interfaces IProperties (attributes) and IParameters (option and param) Not a rocket science, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115323811.654.1.camel localhost.localdomain...
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

 John Demme

 On Wed, 2005-05-04 at 23:00 -0700, Andrew Fedoniouk wrote:
 Andrew, when is it going to be released? And... what kind of 
 licensing
 are
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of 
 licensing
 are
 you looking at?





May 05 2005
parent reply John Reimer <brk_6502 yahoo.com> writes:
Andrew Fedoniouk wrote:
So when do we get the Linux version? (I won't touch Windows)

When you will write a port of it. :) Only four files, eh? Andrew.

Only four? You provided only 3 on the newsgroup: graphics.d, geometry.d, and images.d. Where's your svn server? In order to get a feel for what would be involved in a Linux port, I started looking at graphics.d. Thankfully, it doesn't look like there's too much to implement if all one has to do is replace the native* functions. On X11, it looks like we need to use the Xft API for nice font rendering (includes AA support). The old core X11 font system would be hideous. Furthermore, I was wondering where the Dictionary template is defined. You use it in graphics.d to store the system font list, and it looks like we need to know the implementation in order to add native font handling. Or perhaps I just missed something. Between an X11 and opengl port, Harmonia could really take off. :-) -JJR
May 07 2005
parent reply "Andrew Fedoniouk" <news terrainformatica.com> writes:
Hi, John,

1) "Only four?.... "
Take a look on the map:
http://www.terrainformatica.com/harmonia/map.htm
Blue/cyan group of modules at the bottom.

1) I *will* publish full sources next week

2) Dictionary is a simple template (below)
Beside of the fact that it behaves like a map
it also a) keeps elements in the order of adding
b) has 'intern' function for implementation of 'symbol table's.

//
// Dictionary, maps key/value pair to the symbol(uint)
// Allows to retrieve value by its key or numeric symbol
//

class Dictionary(KEY, VALUE)
{
  alias   uint   symbol;
  static  VALUE  undefined; // undefined element
private:
  uint[KEY]  map;
  VALUE     elements[];
public:

  this() {}

  // get symbol of element
  symbol opIndex(KEY key)
  {
    return map[key];
  }

  symbol opIndex(KEY key, VALUE function(KEY k) ctor)
  {
    symbol sym = map[key];
    if( sym == 0 ) // it is not in dictionary yet
    {
      sym = cast(symbol)(elements.length + 1);
      elements.length = sym;
      elements[sym - 1] = ctor(key);
      map[ key ] = sym;
    }
    return sym;
  }

  // get symbol of element
  VALUE opIndexAssign(VALUE v, KEY key)
  {
    symbol sym = map[key];
    if( sym == 0 ) // it is not in dictionary yet
    {
      sym = cast(symbol)(elements.length + 1);
      elements.length = sym;
      map[ key ] = sym;
    }
    elements[sym - 1] = v;
    return v;
  }
  //

  // get element by its symbol
  VALUE  opCall(symbol sym)
  {
    return ( sym > 0 && sym <= elements.length )? elements[sym-1]: 
undefined;
  }
  // test for existence of element in the pool
  bool exists(KEY key) { return (key in map) !== null; }
  bool valid(symbol sym) { return ( sym > 0 && sym <= elements.length ); }

  // intern element, returns a unique copy of the element
  VALUE intern(KEY key, VALUE function(KEY k) ctor )
  {
    return opCall( opIndex(key,ctor) );
  }
}





"John Reimer" <brk_6502 yahoo.com> wrote in message 
news:d5i048$2clt$1 digitaldaemon.com...
 Andrew Fedoniouk wrote:
So when do we get the Linux version? (I won't touch Windows)

When you will write a port of it. :) Only four files, eh? Andrew.

Only four? You provided only 3 on the newsgroup: graphics.d, geometry.d, and images.d. Where's your svn server? In order to get a feel for what would be involved in a Linux port, I started looking at graphics.d. Thankfully, it doesn't look like there's too much to implement if all one has to do is replace the native* functions. On X11, it looks like we need to use the Xft API for nice font rendering (includes AA support). The old core X11 font system would be hideous. Furthermore, I was wondering where the Dictionary template is defined. You use it in graphics.d to store the system font list, and it looks like we need to know the implementation in order to add native font handling. Or perhaps I just missed something. Between an X11 and opengl port, Harmonia could really take off. :-) -JJR

May 07 2005
next sibling parent John Reimer <brk_6502 yahoo.com> writes:
Andrew Fedoniouk wrote:
 Hi, John,
 
 1) "Only four?.... "
 Take a look on the map:
 http://www.terrainformatica.com/harmonia/map.htm
 Blue/cyan group of modules at the bottom.

Ah, there! I see now.
 1) I *will* publish full sources next week

Okay, I'll stop pestering you then. :-)
 2) Dictionary is a simple template (below)
 Beside of the fact that it behaves like a map
 it also a) keeps elements in the order of adding
 b) has 'intern' function for implementation of 'symbol table's.

Thanks. Looks good. -JJR
May 07 2005
prev sibling parent "TechnoZeus" <TechnoZeus PeoplePC.com> writes:
"Andrew Fedoniouk" <news terrainformatica.com> wrote in message
news:d5iqml$2q30$1 digitaldaemon.com...
 Hi, John,

 1) "Only four?.... "
 Take a look on the map:
 http://www.terrainformatica.com/harmonia/map.htm
 Blue/cyan group of modules at the bottom.

 1) I *will* publish full sources next week

 2) Dictionary is a simple template (below)
 Beside of the fact that it behaves like a map
 it also a) keeps elements in the order of adding
 b) has 'intern' function for implementation of 'symbol table's.

 //
 // Dictionary, maps key/value pair to the symbol(uint)
 // Allows to retrieve value by its key or numeric symbol
 //

 class Dictionary(KEY, VALUE)
 {
   alias   uint   symbol;
   static  VALUE  undefined; // undefined element
 private:
   uint[KEY]  map;
   VALUE     elements[];
 public:

   this() {}

   // get symbol of element
   symbol opIndex(KEY key)
   {
     return map[key];
   }

   symbol opIndex(KEY key, VALUE function(KEY k) ctor)
   {
     symbol sym = map[key];
     if( sym == 0 ) // it is not in dictionary yet
     {
       sym = cast(symbol)(elements.length + 1);
       elements.length = sym;
       elements[sym - 1] = ctor(key);
       map[ key ] = sym;
     }
     return sym;
   }

   // get symbol of element
   VALUE opIndexAssign(VALUE v, KEY key)
   {
     symbol sym = map[key];
     if( sym == 0 ) // it is not in dictionary yet
     {
       sym = cast(symbol)(elements.length + 1);
       elements.length = sym;
       map[ key ] = sym;
     }
     elements[sym - 1] = v;
     return v;
   }
   //

   // get element by its symbol
   VALUE  opCall(symbol sym)
   {
     return ( sym > 0 && sym <= elements.length )? elements[sym-1]:
 undefined;
   }
   // test for existence of element in the pool
   bool exists(KEY key) { return (key in map) !== null; }
   bool valid(symbol sym) { return ( sym > 0 && sym <= elements.length ); }

   // intern element, returns a unique copy of the element
   VALUE intern(KEY key, VALUE function(KEY k) ctor )
   {
     return opCall( opIndex(key,ctor) );
   }
 }





 "John Reimer" <brk_6502 yahoo.com> wrote in message
 news:d5i048$2clt$1 digitaldaemon.com...
 Andrew Fedoniouk wrote:
So when do we get the Linux version? (I won't touch Windows)

When you will write a port of it. :) Only four files, eh? Andrew.

Only four? You provided only 3 on the newsgroup: graphics.d, geometry.d, and images.d. Where's your svn server? In order to get a feel for what would be involved in a Linux port, I started looking at graphics.d. Thankfully, it doesn't look like there's too much to implement if all one has to do is replace the native* functions. On X11, it looks like we need to use the Xft API for nice font rendering (includes AA support). The old core X11 font system would be hideous. Furthermore, I was wondering where the Dictionary template is defined. You use it in graphics.d to store the system font list, and it looks like we need to know the implementation in order to add native font handling. Or perhaps I just missed something. Between an X11 and opengl port, Harmonia could really take off. :-) -JJR


Is there any way to get a look at what's ready of the help files or instructions at this time? TZ
May 23 2005
prev sibling parent reply "TechnoZeus" <TechnoZeus PeoplePC.com> writes:
"Andrew Fedoniouk" <news terrainformatica.com> wrote in message
news:d5ccpl$g2m$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing are
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing are
 you looking at?


I'm curious how the package tree is imported. I was talking with Walter recently about how it would be good for imports to default to looking first in a path relative to the path of the source file that requests the import... because so many packages use relative addressing to import other modules. Does installation of this framework presently require addition to the system's path environment, or DMD's -I switch or the sc.ini file, etc.? TZ
May 16 2005
parent reply "Andrew Fedoniouk" <news terrainformatica.com> writes:
Hi, Zeus,

 I'm curious how the package tree is imported. ....
 Does installation of this framework presently require addition to the 
 system's path environment, or DMD's -I switch or the sc.ini file, etc.?

I am using (in VS 6) following: c:\dmd\bin\dmd.exe -c -I$(WkspDir) .... filename.d Where WkspDir is the name of harmonia parent directory: (WkspDir)/ harmonia/ (harmonia per se) imageio/ (image io - PNG, JPEG, ZLIB) std/ ( boxer.d is for a while here) Andrew. "TechnoZeus" <TechnoZeus PeoplePC.com> wrote in message news:d6c45t$nss$1 digitaldaemon.com...
 "Andrew Fedoniouk" <news terrainformatica.com> wrote in message 
 news:d5ccpl$g2m$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing 
 are
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing 
 are
 you looking at?


I'm curious how the package tree is imported. I was talking with Walter recently about how it would be good for imports to default to looking first in a path relative to the path of the source file that requests the import... because so many packages use relative addressing to import other modules. Does installation of this framework presently require addition to the system's path environment, or DMD's -I switch or the sc.ini file, etc.? TZ

May 17 2005
next sibling parent "TechnoZeus" <TechnoZeus PeoplePC.com> writes:
"Andrew Fedoniouk" <news terrainformatica.com> wrote in message
news:d6e5oj$1311$1 digitaldaemon.com...
 Hi, Zeus,

 I'm curious how the package tree is imported. ....
 Does installation of this framework presently require addition to the
 system's path environment, or DMD's -I switch or the sc.ini file, etc.?

I am using (in VS 6) following: c:\dmd\bin\dmd.exe -c -I$(WkspDir) .... filename.d Where WkspDir is the name of harmonia parent directory: (WkspDir)/ harmonia/ (harmonia per se) imageio/ (image io - PNG, JPEG, ZLIB) std/ ( boxer.d is for a while here) Andrew.

Right. I cought that much already... but for example, if somoene writes a program that imports a module from imageio (for example) will they have to tell the compiler where to find that module, and of so... how? TZ
May 18 2005
prev sibling parent reply "TechnoZeus" <TechnoZeus PeoplePC.com> writes:
"Andrew Fedoniouk" <news terrainformatica.com> wrote in message
news:d6e5oj$1311$1 digitaldaemon.com...
 Hi, Zeus,


 I am using (in VS 6) following:
 c:\dmd\bin\dmd.exe -c  -I$(WkspDir) .... filename.d

Ah, I hadn't noticed this part of what you wrote. The -I$(WkspDir) in Visual Studio would be what's directing the compiler to know what directory the include files are in. So, what happens if you're working on a project in a workspace directory that's different from that of the Harmonia files, or worse yet, on a different drive? I'm asking this more out of curiosity about how you have gotten around certain problems that I've had with D than out of curiosity about Harmonia, although I do look forward to testing Harmonia also when I get the chance. I hope you don't mind my questions. TZ
May 19 2005
parent reply "Andrew Fedoniouk" <news terrainformatica.com> writes:
 So, what happens if you're working on a project in a workspace directory 
 that's different from that of the Harmonia files, or worse yet, on a 
 different drive?
 I'm asking this more out of curiosity about how you have gotten around 
 certain problems that I've had with D than out of curiosity about 
 Harmonia, although I do look forward to testing Harmonia also when I get 
 the chance.  I hope you don't mind my questions.

I'll put all stuff in sc.ini file LIB="% P%\..\lib";\dm\lib; C:\dprojects\imageio DFLAGS="-I% P%\..\src\phobos -IC:\dprojects" and make it read-only just in case.
May 19 2005
parent "TechnoZeus" <TechnoZeus PeoplePC.com> writes:
"Andrew Fedoniouk" <news terrainformatica.com> wrote in message
news:d6iqe9$2fat$1 digitaldaemon.com...
 So, what happens if you're working on a project in a workspace directory
 that's different from that of the Harmonia files, or worse yet, on a
 different drive?
 I'm asking this more out of curiosity about how you have gotten around
 certain problems that I've had with D than out of curiosity about
 Harmonia, although I do look forward to testing Harmonia also when I get
 the chance.  I hope you don't mind my questions.

I'll put all stuff in sc.ini file LIB="% P%\..\lib";\dm\lib; C:\dprojects\imageio DFLAGS="-I% P%\..\src\phobos -IC:\dprojects" and make it read-only just in case.

Cool, but still has limitations. Here's what I currently have set up for the D language... in my [sc.ini] file... [Environment] LIB="% P%\..\lib";"f:\dmd\lib";"\dm\lib";"F:\dmd" DFLAGS=-I"% P%\..\src\phobos\";"% P%\..\src\dig\";"% P%\..\practice\";".\";"% P%\..\src\phobos\std\";"% P%\..\src\phobos\std\c\windows\;f:\dfl\dfl\" LINKCMD=% P%\..\..\dm\bin\link.exe my %path% variable... PATH=C:\WINDOWS;C:\WINDOWS\COMMAND;C:\WINDOWS\SYSTEM;F:\DM\BIN;F:\DMD\BIN;F:\GTK\BIN my Windows98 Registry... [HKEY_CLASSES_ROOT\dfile] ="D Language Source File" "EditFlags"=hex:00,00,00,00 "AlwaysShowExt"="" [HKEY_CLASSES_ROOT\dfile\Shell] ="Edit_with_Crimson_Editor" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_in_Notepad] ="Edit in Notepad" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_in_Notepad\command] ="C:\\WINDOWS\\Notepad.exe \"%1\"" [HKEY_CLASSES_ROOT\dfile\Shell\Compile_with_Digital_Mars_D_Compiler] ="Compile with Digital Mars D Compiler" [HKEY_CLASSES_ROOT\dfile\Shell\Compile_with_Digital_Mars_D_Compiler\command] ="F:\\dmd\\bin\\dmd.PIF \"%1\" -v -w -unittest" [HKEY_CLASSES_ROOT\dfile\Shell\Compile for Windows with DMD Compiler] ="Compile for Windows with DMD Compiler" "EditFlags"=hex:01,00,00,00 [HKEY_CLASSES_ROOT\dfile\Shell\Compile for Windows with DMD Compiler\command] ="F:\\dmd\\bin\\dmd.PIF \"%1\" gdi32.lib F:\\dmd\\bin\\windows.def -v -O -w -unittest -version=windows >\"%1.dmd.compile.txt\"" [HKEY_CLASSES_ROOT\dfile\Shell\DMD Compile Windows Release version] ="DMD Compile Windows Release version" [HKEY_CLASSES_ROOT\dfile\Shell\DMD Compile Windows Release version\command] ="F:\\dmd\\bin\\dmd.PIF \"%1\" gdi32.lib F:\\dmd\\bin\\windows.def -v -O -release" [HKEY_CLASSES_ROOT\dfile\Shell\Quick Compile for Windows] ="Quick Compile for Windows" [HKEY_CLASSES_ROOT\dfile\Shell\Quick Compile for Windows\command] ="F:\\dmd\\bin\\dmd.PIF \"%1\" gdi32.lib F:\\dmd\\bin\\windows.def" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_in_WordPad] "EditFlags"=hex:01,00,00,00 ="Edit in &WordPad" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_in_WordPad\command] ="C:\\WINDOWS\\Write.exe \"%1\"" [HKEY_CLASSES_ROOT\dfile\Shell\Build_with_DFL] "EditFlags"=hex:01,00,00,00 ="Build with DFL" [HKEY_CLASSES_ROOT\dfile\Shell\Build_with_DFL\command] ="F:\\dfl\\dfl.exe \"%1\" -dfl-gui gdi32.lib F:\\dmd\\bin\\windows.def -v -O -w -unittest -version=windows >\"%1.dfl.build.txt\"" [HKEY_CLASSES_ROOT\dfile\Shell\Build] "EditFlags"=hex:01,00,00,00 [HKEY_CLASSES_ROOT\dfile\Shell\Build\command] ="f:\\dmd\\bin\\build.exe \"%1\" >\"%1.build.build.txt\"" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_with_Vim] "EditFlags"=hex:01,00,00,00 ="Edit with Vim" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_with_Vim\command] ="\"F:\\Program Files\\Vim\\vim63\\gvim.exe\" \"%1\"" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_with_Crimson_Editor] "EditFlags"=hex:01,00,00,00 ="Edit with Crimson Editor" [HKEY_CLASSES_ROOT\dfile\Shell\Edit_with_Crimson_Editor\command] ="\"F:\\Program Files\\Crimson Editor\\cedt.exe\" \"%1\"" [HKEY_CLASSES_ROOT\dfile\Shell\Command_line_Build] "EditFlags"=hex:01,00,00,00 ="Command line Build" [HKEY_CLASSES_ROOT\dfile\Shell\Command_line_Build\command] ="command.com /K f:\\dmd\\bin\\build.exe \"%1\"" [HKEY_CLASSES_ROOT\dfile\Shell\Command_compile_for_Windows_with_DMD] "EditFlags"=hex:01,00,00,00 ="Command compile for Windows with DMD" [HKEY_CLASSES_ROOT\dfile\Shell\Command_compile_for_Windows_with_DMD\command] ="command.com /K F:\\dmd\\bin\\dmd.exe \"%1\" gdi32.lib F:\\dmd\\bin\\windows.def -v -O -w -unittest -version=windows" [HKEY_CLASSES_ROOT\dfile\DefaultIcon] ="F:\\dmd\\bin\\d002tz1.ico,0" [HKEY_CLASSES_ROOT\dfile\QuickView] ="*" [HKEY_CLASSES_ROOT\Directory\shell\Open_command_line_interpreter_here.] "EditFlags"=hex:01,00,00,00 ="Open command line interpreter here." [HKEY_CLASSES_ROOT\Directory\shell\Open_command_line_interpreter_here.\command] ="command.com /k cd \"%1\"" ...and I'm still working on it. TZ
May 19 2005
prev sibling next sibling parent John Demme <me teqdruid.com> writes:
Does Harmonia possess the ability to place widgets inside the HTML
container, as specified by an HTML tag?

John Demme

On Wed, 2005-05-04 at 23:00 -0700, Andrew Fedoniouk wrote:
 Andrew, when is it going to be released? And... what kind of licensing are 
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing are 
 you looking at? 


May 05 2005
prev sibling next sibling parent John Demme <me teqdruid.com> writes:
Great!
So when do we get the Linux version? (I won't touch Windows)

On Thu, 2005-05-05 at 16:01 -0700, Andrew Fedoniouk wrote:
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

Yes. You can place any widget on HTML panel E.g. <p>Here is is my super widget <input type=mysuperwidget></p> upon parsing html engine will call createWidget: harmonia.html.view.HtmlPanel class is: class HtmlPanel: Widgets, IDocHost { bool load( char[] htmlText ) { ....} // create widget , override this if you want to create your own types Widget createWidget(char[] widgetType) { // std implementation Widget w; switch(widgetType) { case "text": w = new EditBox(); break; case "button": w = new Button(Button.Type.COMMAND); break; case "checkbox": w = new Button(Button.Type.CHECK); break; case "radio": w = new Button(Button.Type.OPTION); break; case "select": w = new ComboBox(); break; case "listbox": w = new ListBox(); break; default: return null; } this ~= w; return w; } } And in order to accept attributes and options from HTML tag like: <input type=mysuperwidget attr1=val1> <option>...</option> <option>...</option> </input> your widget class shall implement interfaces IProperties (attributes) and IParameters (option and param) Not a rocket science, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115323811.654.1.camel localhost.localdomain...
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

 John Demme

 On Wed, 2005-05-04 at 23:00 -0700, Andrew Fedoniouk wrote:
 Andrew, when is it going to be released? And... what kind of licensing 
 are
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of licensing 
 are
 you looking at?




May 05 2005
prev sibling parent reply John Demme <me teqdruid.com> writes:
Once the source is available, I'll take a look.  If it's not too hard
(as it looks) I'll do it.

John Demme

On Thu, 2005-05-05 at 16:33 -0700, Andrew Fedoniouk wrote:
 So when do we get the Linux version? (I won't touch Windows)

When you will write a port of it. :) Only four files, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115335655.654.6.camel localhost.localdomain...
 Great!
 So when do we get the Linux version? (I won't touch Windows)

 On Thu, 2005-05-05 at 16:01 -0700, Andrew Fedoniouk wrote:
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

Yes. You can place any widget on HTML panel E.g. <p>Here is is my super widget <input type=mysuperwidget></p> upon parsing html engine will call createWidget: harmonia.html.view.HtmlPanel class is: class HtmlPanel: Widgets, IDocHost { bool load( char[] htmlText ) { ....} // create widget , override this if you want to create your own types Widget createWidget(char[] widgetType) { // std implementation Widget w; switch(widgetType) { case "text": w = new EditBox(); break; case "button": w = new Button(Button.Type.COMMAND); break; case "checkbox": w = new Button(Button.Type.CHECK); break; case "radio": w = new Button(Button.Type.OPTION); break; case "select": w = new ComboBox(); break; case "listbox": w = new ListBox(); break; default: return null; } this ~= w; return w; } } And in order to accept attributes and options from HTML tag like: <input type=mysuperwidget attr1=val1> <option>...</option> <option>...</option> </input> your widget class shall implement interfaces IProperties (attributes) and IParameters (option and param) Not a rocket science, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115323811.654.1.camel localhost.localdomain...
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

 John Demme

 On Wed, 2005-05-04 at 23:00 -0700, Andrew Fedoniouk wrote:
 Andrew, when is it going to be released? And... what kind of 
 licensing
 are
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of 
 licensing
 are
 you looking at?






May 06 2005
parent scusack fastmail.com.au writes:
I'd help with this.  Give us a yell when/if you start looking into it.

Simon.

In article <1115395252.23469.0.camel localhost.localdomain>, John Demme says...
Once the source is available, I'll take a look.  If it's not too hard
(as it looks) I'll do it.

John Demme

On Thu, 2005-05-05 at 16:33 -0700, Andrew Fedoniouk wrote:
 So when do we get the Linux version? (I won't touch Windows)

When you will write a port of it. :) Only four files, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115335655.654.6.camel localhost.localdomain...
 Great!
 So when do we get the Linux version? (I won't touch Windows)

 On Thu, 2005-05-05 at 16:01 -0700, Andrew Fedoniouk wrote:
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

Yes. You can place any widget on HTML panel E.g. <p>Here is is my super widget <input type=mysuperwidget></p> upon parsing html engine will call createWidget: harmonia.html.view.HtmlPanel class is: class HtmlPanel: Widgets, IDocHost { bool load( char[] htmlText ) { ....} // create widget , override this if you want to create your own types Widget createWidget(char[] widgetType) { // std implementation Widget w; switch(widgetType) { case "text": w = new EditBox(); break; case "button": w = new Button(Button.Type.COMMAND); break; case "checkbox": w = new Button(Button.Type.CHECK); break; case "radio": w = new Button(Button.Type.OPTION); break; case "select": w = new ComboBox(); break; case "listbox": w = new ListBox(); break; default: return null; } this ~= w; return w; } } And in order to accept attributes and options from HTML tag like: <input type=mysuperwidget attr1=val1> <option>...</option> <option>...</option> </input> your widget class shall implement interfaces IProperties (attributes) and IParameters (option and param) Not a rocket science, eh? Andrew. "John Demme" <me teqdruid.com> wrote in message news:1115323811.654.1.camel localhost.localdomain...
 Does Harmonia possess the ability to place widgets inside the HTML
 container, as specified by an HTML tag?

 John Demme

 On Wed, 2005-05-04 at 23:00 -0700, Andrew Fedoniouk wrote:
 Andrew, when is it going to be released? And... what kind of 
 licensing
 are
 you looking at?

Umm.... Take a look here, this is a package tree of Harmonia. http://www.terrainformatica.com/harmonia/map.htm Everything which is not red I am assuming done. There are bugs for sure but structure is rock solid. Items marked by red are done at level mentioned there. It took me month and a half (thanks to D and MS VS) to design stuff in black. (To be honest it was pretty much compilation from existing modules in C++ and Java, HTML engine was written from groundup). I think if I will drop for a while GridT and TextArea (RichText) then other stuff could be finished at the end of the week. So I can publish (without mentioned modules) its as alpha/beta version. The license will be similar to the old Apache license http://www.apache.org/licenses/LICENSE-1.1 Andrew. "Kyle Furlong" <ky220 umail.ucsb.edu> wrote in message news:d5budn$3nq$1 digitaldaemon.com...
 Andrew, when is it going to be released? And... what kind of 
 licensing
 are
 you looking at?







May 06 2005