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c++.windows.32-bits - Linking OpenGL

I'm trying to get started with OpenGL and am stumped on the linking part. Which
libraries do I need and where can I get them?

This is my compile line, assembled via guess: dmc ogl2 -I\dm\stlport\stlport
\dm\lib\GL\glu32.lib \dm\lib\GL\glaux.lib

My errors look like this: Error 42: Symbol Undefined _glEnd 0 , replacing glEnd
with every other OpenGL-specific command in the program.

It seems to me that I have all the libraries commonly mentioned being pointed
to, so I'm wordering if I've somehow made them invalid. I've tried two things
with them, both with the same result. #1: I used implib to convert DLLs from my
Windows folder to libs. #2: I used a 'coff2omf' program to convert another
compiler's libraries (it links fine in that one). Of course, neither worked.

Thanks in advance for any help.
Oct 18 2004