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c++.stlsoft - STLSoft 1.9.24 released

reply Matthew Wilson <no-one nowhere.no.com> writes:
Download from http://stlsoft.org/

============================================================================

Changes for 1.9.24 (8th March 2008)

Summary:
==========

 * finishing up some missed std::swap refactoring

Changes:
========

 STLSoft:
 --------

   ~ stlsoft/collections/array_view.hpp now uses std_swap
   ~ stlsoft/string/string_view.hpp now uses std_swap

 UNIXSTL:
 --------

  ~ unixstl/filesystem/glob_sequence.hpp now uses std_swap

 WinSTL:
 -------

  ~ unixstl/filesystem/path.hpp now uses std_swap

============================================================================
Mar 08 2008
parent reply mis <mis users.com> writes:
Matthew Wilson Wrote:

 Download from http://stlsoft.org/
 
 ============================================================================
 
 Changes for 1.9.24 (8th March 2008)
 
 Summary:
 ==========
 
  * finishing up some missed std::swap refactoring
 
 Changes:
 ========
 
  STLSoft:
  --------
 
    ~ stlsoft/collections/array_view.hpp now uses std_swap
    ~ stlsoft/string/string_view.hpp now uses std_swap
 
  UNIXSTL:
  --------
 
   ~ unixstl/filesystem/glob_sequence.hpp now uses std_swap
 
  WinSTL:
  -------
 
   ~ unixstl/filesystem/path.hpp now uses std_swap
 
 ============================================================================
 

Can you provide an update to documentation for the 1.9.x stream? Also, when is 1.10 going to be released? Regards mis
Mar 08 2008
parent "Matthew Wilson" <matthew hat.stlsoft.dot.org> writes:
 Can you provide an update to documentation for the 1.9.x stream?

 Also, when is 1.10 going to be released?

I'm now releasing alpha versions of the 1.10 stream. But, given the amount of work that's involved, I think either (i) it's going to take a long time, or (ii) I'm going to need some help. I'd like to hear from anyone who'd like to help out. Once I get 1.10 to beta form, I'm thinking of hosting the repository (as SVN) on SF, enabling project members to work directly. That might speed things up a bit. Also, if anyone's a gun on websites, I'd be very happy to have a hand in that area. :-) Cheers Matt
Nov 18 2008