c++.mfc - WOOOOOOOOOO IT WORKS!!!!
- "James Kirkham" <JamesKirkham1 hotmail.com> Oct 15 2002
- "James Kirkham" <JamesKirkham1 hotmail.com> Oct 15 2002
- Jan Knepper <jan smartsoft.us> Oct 15 2002
- "James Kirkham" <JamesKirkham1 hotmail.com> Oct 15 2002
- Jan Knepper <jan smartsoft.us> Oct 15 2002
- Jan Knepper <jan smartsoft.us> Oct 15 2002
- bw <bw_member pathlink.com> Oct 15 2002
- bw <bw_member pathlink.com> Oct 15 2002
- "James Kirkham" <JamesKirkham1 hotmail.com> Oct 16 2002
- "James Kirkham" <JamesKirkham1 hotmail.com> Oct 16 2002
- "Charles Sanders" <sanders-consulting comcast.net> Nov 01 2003
Thank you bw, Jan and user domian.invalid!!! I finally managed to get my basic app to compile and it works!!!! Expect me to be coming back with more coding problems later ;o) now I've just got to wait for my mfc tutorial book to come from the library. Thanks for all your time and patience!!!! James
Oct 15 2002
Just one little thing..... When I run my app it opens a window (as expected) but it also opens a blank console screen first. Why does it do this? Is it in the code or something I need to workaround (i.e a compiler issue) etc? I got the code from the msdn site to test the compiler, so if its just something in there when I learn mfc it wont matter. "James Kirkham" <JamesKirkham1 hotmail.com> wrote in message news:aoham6$2i4$1 digitaldaemon.com...Thank you bw, Jan and user domian.invalid!!! I finally managed to get my basic app to compile and it works!!!! Expect me to be coming back with
coding problems later ;o) now I've just got to wait for my mfc tutorial
to come from the library. Thanks for all your time and patience!!!! James
Oct 15 2002
I guess you might be using a wrong .def file, indicating that the program you compile is a console program or you link command might be wrong, but that would require a 'main' function somewhere in your code. James Kirkham wrote:Just one little thing..... When I run my app it opens a window (as expected) but it also opens a blank console screen first. Why does it do this? Is it in the code or something I need to workaround (i.e a compiler issue) etc? I got the code from the msdn site to test the compiler, so if its just something in there when I learn mfc it wont matter. "James Kirkham" <JamesKirkham1 hotmail.com> wrote in message news:aoham6$2i4$1 digitaldaemon.com...Thank you bw, Jan and user domian.invalid!!! I finally managed to get my basic app to compile and it works!!!! Expect me to be coming back with
coding problems later ;o) now I've just got to wait for my mfc tutorial
to come from the library. Thanks for all your time and patience!!!! James
Oct 15 2002
Here is some info:
Command Line Compile:
c:\dm\bin\sc code.cpp -L/ENTRY:WinMainCRTStartup
My Code:
#include <afxwin.h>
#ifdef MINIMAL
// Stub out non-critical CRT initialization functions
extern "C" void _setenvp() { }
extern "C" void _setargv() { }
// Define a window class derived from CWnd
class CHelloWindow : public CWnd
{
public:
CHelloWindow()
{
CreateEx(WS_EX_CLIENTEDGE,
AfxRegisterWndClass(0, ::LoadCursor(NULL, IDC_ARROW),
(HBRUSH)(COLOR_WINDOW+1)),
_T("Hello World!"), WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, 0);
}
};
#else
// Define a window class derived from CFrameWnd
class CHelloWindow : public CFrameWnd
{
public:
CHelloWindow()
{ Create(NULL, _T("Hello World!"), WS_OVERLAPPEDWINDOW,
rectDefault); }
};
#endif
// Define an application class derived from CWinApp
class CHelloApp : public CWinApp
{
public:
virtual BOOL InitInstance()
{
m_pMainWnd = new CHelloWindow();
m_pMainWnd->ShowWindow(m_nCmdShow);
m_pMainWnd->UpdateWindow();
return TRUE;
}
};
CHelloApp HelloApp; // HelloApp's constructor initializes and runs the app
"Jan Knepper" <jan smartsoft.us> wrote in message
news:3DAC660E.68565CF9 smartsoft.us...
I guess you might be using a wrong .def file, indicating that the program
compile is a console program or you link command might be wrong, but that
require a 'main' function somewhere in your code.
James Kirkham wrote:
Just one little thing.....
When I run my app it opens a window (as expected) but it also opens a
console screen first. Why does it do this? Is it in the code or
I need to workaround (i.e a compiler issue) etc? I got the code from
msdn site to test the compiler, so if its just something in there when I
learn mfc it wont matter.
"James Kirkham" <JamesKirkham1 hotmail.com> wrote in message
news:aoham6$2i4$1 digitaldaemon.com...
Thank you bw, Jan and user domian.invalid!!! I finally managed to get
basic app to compile and it works!!!! Expect me to be coming back
more
coding problems later ;o) now I've just got to wait for my mfc
book
to come from the library. Thanks for all your time and patience!!!!
James
Oct 15 2002
What about the .DEF file? James Kirkham wrote:Here is some info: Command Line Compile: c:\dm\bin\sc code.cpp -L/ENTRY:WinMainCRTStartup My Code: #include <afxwin.h> #ifdef MINIMAL // Stub out non-critical CRT initialization functions extern "C" void _setenvp() { } extern "C" void _setargv() { } // Define a window class derived from CWnd class CHelloWindow : public CWnd { public: CHelloWindow() { CreateEx(WS_EX_CLIENTEDGE, AfxRegisterWndClass(0, ::LoadCursor(NULL, IDC_ARROW), (HBRUSH)(COLOR_WINDOW+1)), _T("Hello World!"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, 0); } }; #else // Define a window class derived from CFrameWnd class CHelloWindow : public CFrameWnd { public: CHelloWindow() { Create(NULL, _T("Hello World!"), WS_OVERLAPPEDWINDOW, rectDefault); } }; #endif // Define an application class derived from CWinApp class CHelloApp : public CWinApp { public: virtual BOOL InitInstance() { m_pMainWnd = new CHelloWindow(); m_pMainWnd->ShowWindow(m_nCmdShow); m_pMainWnd->UpdateWindow(); return TRUE; } }; CHelloApp HelloApp; // HelloApp's constructor initializes and runs the app "Jan Knepper" <jan smartsoft.us> wrote in message news:3DAC660E.68565CF9 smartsoft.us...I guess you might be using a wrong .def file, indicating that the program
compile is a console program or you link command might be wrong, but that
require a 'main' function somewhere in your code. James Kirkham wrote:Just one little thing..... When I run my app it opens a window (as expected) but it also opens a
console screen first. Why does it do this? Is it in the code or
I need to workaround (i.e a compiler issue) etc? I got the code from
msdn site to test the compiler, so if its just something in there when I learn mfc it wont matter. "James Kirkham" <JamesKirkham1 hotmail.com> wrote in message news:aoham6$2i4$1 digitaldaemon.com...Thank you bw, Jan and user domian.invalid!!! I finally managed to get
basic app to compile and it works!!!! Expect me to be coming back
morecoding problems later ;o) now I've just got to wait for my mfc
bookto come from the library. Thanks for all your time and patience!!!! James
Oct 15 2002
Do not know what your problem is. Works fine for me. You might want to check the shell-link properties. Jan James Kirkham wrote:Here is some info: Command Line Compile: c:\dm\bin\sc code.cpp -L/ENTRY:WinMainCRTStartup My Code: #include <afxwin.h> #ifdef MINIMAL // Stub out non-critical CRT initialization functions extern "C" void _setenvp() { } extern "C" void _setargv() { } // Define a window class derived from CWnd class CHelloWindow : public CWnd { public: CHelloWindow() { CreateEx(WS_EX_CLIENTEDGE, AfxRegisterWndClass(0, ::LoadCursor(NULL, IDC_ARROW), (HBRUSH)(COLOR_WINDOW+1)), _T("Hello World!"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, 0); } }; #else // Define a window class derived from CFrameWnd class CHelloWindow : public CFrameWnd { public: CHelloWindow() { Create(NULL, _T("Hello World!"), WS_OVERLAPPEDWINDOW, rectDefault); } }; #endif // Define an application class derived from CWinApp class CHelloApp : public CWinApp { public: virtual BOOL InitInstance() { m_pMainWnd = new CHelloWindow(); m_pMainWnd->ShowWindow(m_nCmdShow); m_pMainWnd->UpdateWindow(); return TRUE; } }; CHelloApp HelloApp; // HelloApp's constructor initializes and runs the app "Jan Knepper" <jan smartsoft.us> wrote in message news:3DAC660E.68565CF9 smartsoft.us...I guess you might be using a wrong .def file, indicating that the program
compile is a console program or you link command might be wrong, but that
require a 'main' function somewhere in your code. James Kirkham wrote:Just one little thing..... When I run my app it opens a window (as expected) but it also opens a
console screen first. Why does it do this? Is it in the code or
I need to workaround (i.e a compiler issue) etc? I got the code from
msdn site to test the compiler, so if its just something in there when I learn mfc it wont matter. "James Kirkham" <JamesKirkham1 hotmail.com> wrote in message news:aoham6$2i4$1 digitaldaemon.com...Thank you bw, Jan and user domian.invalid!!! I finally managed to get
basic app to compile and it works!!!! Expect me to be coming back
morecoding problems later ;o) now I've just got to wait for my mfc
bookto come from the library. Thanks for all your time and patience!!!! James
Oct 15 2002
In article <3DAC8C67.B7E31F88 smartsoft.us>, Jan Knepper says...Command Line Compile: c:\dm\bin\sc code.cpp -L/ENTRY:WinMainCRTStartup
to kill the console window opening use a def file (EXETYPE NT) there's probably a linker switch for this too?
Oct 15 2002
In article <aoiehl$17pe$1 digitaldaemon.com>, bw says...to kill the console window opening use a def file (EXETYPE NT) there's probably a linker switch for this too?
well actually i made an assumption, cuz using /EXETYPE:NT switch to the linker does not stop the console window opening first... but SOMETHING in this .def file does. must be a combination of things? NAME BUILD32 DESCRIPTION 'MFC Win32 Application' EXETYPE NT SUBSYSTEM WINDOWS,4.0 VERSION 4.0
Oct 15 2002
So I can just use this .def file to kill the console? "bw" <bw_member pathlink.com> wrote in message news:aoiesi$17t1$1 digitaldaemon.com...In article <aoiehl$17pe$1 digitaldaemon.com>, bw says...to kill the console window opening use a def file (EXETYPE NT) there's
a linker switch for this too?
well actually i made an assumption, cuz using /EXETYPE:NT switch to the
does not stop the console window opening first... but SOMETHING in this
file does. must be a combination of things? NAME BUILD32 DESCRIPTION 'MFC Win32 Application' EXETYPE NT SUBSYSTEM WINDOWS,4.0 VERSION 4.0
Oct 16 2002
Yes it worked thanks bw! Whats even more amazing is I rembered how to use the .def file ;o) Thanks James "bw" <bw_member pathlink.com> wrote in message news:aoiesi$17t1$1 digitaldaemon.com...In article <aoiehl$17pe$1 digitaldaemon.com>, bw says...to kill the console window opening use a def file (EXETYPE NT) there's
a linker switch for this too?
well actually i made an assumption, cuz using /EXETYPE:NT switch to the
does not stop the console window opening first... but SOMETHING in this
file does. must be a combination of things? NAME BUILD32 DESCRIPTION 'MFC Win32 Application' EXETYPE NT SUBSYSTEM WINDOWS,4.0 VERSION 4.0
Oct 16 2002
The subsytem call. dmc main.cpp -L/EXET:NT -L/SU:windows "bw" <bw_member pathlink.com> wrote in message news:aoiesi$17t1$1 digitaldaemon.com...In article <aoiehl$17pe$1 digitaldaemon.com>, bw says...to kill the console window opening use a def file (EXETYPE NT) there's
a linker switch for this too?
well actually i made an assumption, cuz using /EXETYPE:NT switch to the
does not stop the console window opening first... but SOMETHING in this
file does. must be a combination of things? NAME BUILD32 DESCRIPTION 'MFC Win32 Application' EXETYPE NT SUBSYSTEM WINDOWS,4.0 VERSION 4.0
Nov 01 2003









Jan Knepper <jan smartsoft.us> 