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D.gnu - DIG
Hi, where can I find information on the goals of DIG? At the moment it is just a wrapper for WIN32 graphics calls right? Are there plans to make it a cross-platform library? Is it possible? I figure that porting DIG to gnome or kde (doubt this as it is C++?) or pure X so that it can be used with Win32 & Linux might be a good way to learn D. Any comments, suggestions, links, etc :) Cheers Brad Jan 17 2003
Brad Beveridge wrote:Hi, where can I find information on the goals of DIG? At the moment it is just a wrapper for WIN32 graphics calls right? Are there plans to make it a cross-platform library? Is it possible? I figure that porting DIG to gnome or kde (doubt this as it is C++?) or pure X so that it can be used with Win32 & Linux might be a good way to learn D. Any comments, suggestions, links, etc :) Jan 17 2003
wxWindows has a valuable experience of creating a real cross-platform GUI libary. Its goal is to be as rich as possible, and when possible to interface the native widgets directly. It supports: - Win32 natively; - Unix thorough GTK+; - Unix through Motif/Lesstif; - MacOS natively; - more is promised. Bisically, it provides a superset of OS widgets, and the rest gets emulated where not natively available. http://www.wxwindows.org/ Similar idea, plus it shows how to make a non-bloated GUI library: http://www.fltk.org/ Another interesting project is OpenAmulet: http://www.openip.org/oa_overview.html which fails to be native to any system, but implements some *very* interesting features, which would give *any* GUI libarary a lot of additional value. Definately worth a look. And finally, there are lots of cross-platform C libraries. Maybe some can be chosen as a back-end to DIG, because GTK+ is not necessarily the best for all systems. http://www.atai.org/guitool/ I'll take a thorough look at them later and make a list of usable ones. Has a decision been made, whether DIG should develop towards mega-safe and warm bloatware (Delphi) or a fat-free library (FLTK)? I really can't say what i'd favor. -i. Burton Radons wrote:Brad Beveridge wrote:Hi, where can I find information on the goals of DIG? At the moment it is just a wrapper for WIN32 graphics calls right? Are there plans to make it a cross-platform library? Is it possible? I figure that porting DIG to gnome or kde (doubt this as it is C++?) or pure X so that it can be used with Win32 & Linux might be a good way to learn D. Any comments, suggestions, links, etc :) Feb 13 2003
On Fri, 17 Jan 2003 15:10:39 -0800 Burton Radons <loth users.sourceforge.net> wrote:Brad Beveridge wrote:Hi, where can I find information on the goals of DIG? At the moment it is just a wrapper for WIN32 graphics calls right? Are there plans to make it a cross-platform library? Is it possible? I figure that porting DIG to gnome or kde (doubt this as it is C++?) or pure X so that it can be used with Win32 & Linux might be a good way to learn D. Any comments, suggestions, links, etc :) Jan 17 2003
On Fri, 14 Feb 2003 02:33:41 +0100 Ilya Minkov <midiclub 8ung.at> wrote:wxWindows has a valuable experience of creating a real cross-platform GUI libary. Its goal is to be as rich as possible, and when possible to interface the native widgets directly. It supports: - Win32 natively; - Unix thorough GTK+; - Unix through Motif/Lesstif; - MacOS natively; - more is promised. Feb 14 2003
Id be really intereseted this and will lend a hand if needed, I've used wxWindows alot and like it. Charles "Theodore Reed" <rizen surreality.us> wrote in message news:20030214075030.6caa337d.rizen surreality.us...On Fri, 14 Feb 2003 02:33:41 +0100 Ilya Minkov <midiclub 8ung.at> wrote:wxWindows has a valuable experience of creating a real cross-platform GUI libary. Its goal is to be as rich as possible, and when possible to interface the native widgets directly. It supports: - Win32 natively; - Unix thorough GTK+; - Unix through Motif/Lesstif; - MacOS natively; - more is promised. Sep 04 2003
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