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D - array bounds checking question.
I have read that it is posible to turn it off but is this globaly or can you do it for specific blocks of code as you can in Delphi? I like to leave it on for the most part and just turn it off in specific places where a significant speed benefit is to be had. thanks, chris Sep 10 2002
chris jones wrote:I have read that it is posible to turn it off but is this globaly or can you do it for specific blocks of code as you can in Delphi? I like to leave it on for the most part and just turn it off in specific places where a significant speed benefit is to be had. Sep 10 2002
"Burton Radons" <loth users.sourceforge.net> wrote in message news:3D7E80A3.9010608 users.sourceforge.net...chris jones wrote:I have read that it is posible to turn it off but is this globaly or can Sep 11 2002
"Sandor Hojtsy" <hojtsy index.hu> wrote in message news:almqrr$1tv7$1 digitaldaemon.com..."Burton Radons" <loth users.sourceforge.net> wrote in message news:3D7E80A3.9010608 users.sourceforge.net...chris jones wrote:I have read that it is posible to turn it off but is this globaly or Sep 11 2002
chris jones wrote:for people who mabey dont know whaht they are doing. Plus there should be a global switch to force bounds checking to aid debuging so you dont have to alter the source code. Sep 11 2002
"Pavel Minayev" <evilone omen.ru> wrote in message news:alo40g$1abb$1 digitaldaemon.com...chris jones wrote:for people who mabey dont know whaht they are doing. Plus there should Sep 11 2002
This is making me want language support for iterators. Pointers are just a wee bit more dangerous of a thing than you need in this case. And the two register loop is commonplace enough it deserves representation or at least syntax sugar. Sean "Burton Radons" <loth users.sourceforge.net> wrote in message news:3D7E80A3.9010608 users.sourceforge.net...chris jones wrote:I have read that it is posible to turn it off but is this globaly or can Sep 11 2002
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