D - Getting seg. fault when compiling simple project
Dave Andrews <Dave_member pathlink.com> writes:
I just began learning/using D, and since I'm an obsessive compulsive game programmer I decided to write up a very, very simple little guess-the-number game just to use some basic D ideas. I used DIDE on Windows XP, using dmd version 0.78, and Kate on Red Hat 9 to write the same program, rh9 also using dmd v0.78. The program consists of 2 files, main.d and NumberGame.d. main.d is the program, and NumberGame.d just declares class NumberGame and all its functions. On Windows XP, I get an error message popup (from windows) saying dmd.exe has encountered a problem and needs to be closed.. The only information I get is that the error is at offset e8004996. On Linux, it just says "Segmentation fault" when I run "dmd main.d NumberGame.d". The program compiles and runs correctly when I cut the NumberGame class out of NumberGame.d and paste it at the top of main.d. This I do not understand. I've used comments to narrow down where the segmentation fault at compilation occurs, and it occurs at the first line of my int main: NumberGame myGame = new NumberGame; When that line is commented out, the program compiles fine whether in 1 file or in 2 files. I may not be using classes correctly.. I don't believe I'm supposed to HAVE to put all my code in one file. This also occurs in a few D programs I've found around the internet, such as the program submarine2 I found somewhere that uses SDL. Any ideas what the problem/bug is? Is it my code, and if it is, why does MY code cause a seg. fault in dmd?
Jan 17 2004
"Walter" <walter digitalmars.com> writes:
"Dave Andrews" <Dave_member pathlink.com> wrote in message news:bucr6c$15rg$1 digitaldaemon.com...Any ideas what the problem/bug is? Is it my code, and if it is, why does
code cause a seg. fault in dmd?
Any time dmd seg faults, it's a bug in dmd. Please whittle it down to the smallest possible source that reproduces it, and send it to me for fixing.
Jan 17 2004