D - Ok, I did a "hello world" app, now what?
- Berin Loritsch <bloritsch d-haven.org> Dec 02 2003
- Ant <Ant_member pathlink.com> Dec 02 2003
- Berin Loritsch <bloritsch d-haven.org> Dec 02 2003
- Berin Loritsch <bloritsch d-haven.org> Dec 02 2003
- "Walter" <walter digitalmars.com> Dec 09 2003
- Andy Friesen <andy ikagames.com> Dec 09 2003
- Ant <Ant_member pathlink.com> Dec 02 2003
I would like to play with some aspects of D, but I cannot without some pointers. Is there a place for me to RTFM on linking against any arbitrary C library? In particular, I would like to link to the OpenGL libraries for Windows. I have the header files, the .lib and .dll files that I would need to work from C++/C#. All I need is the destructions on how to do it with D.
Dec 02 2003
In article <bqimp7$2l1d$1 digitaldaemon.com>, Berin Loritsch says...I would like to play with some aspects of D, but I cannot without some pointers. Is there a place for me to RTFM on linking against any arbitrary C library?
Didn't you find: http://www.digitalmars.com/d/interface.html ?In particular, I would like to link to the OpenGL libraries for Windows. I have the header files,
check the swig for D for the headers. I think there are OpenGL headers available for D every where. I think Mike or Andy have them. DIG should have them DUI has them (from Mesa not the latest version) maybe more... find those key words on the D links or news pages.the .lib and .dll files that I would need to work from C++/C#. All I need is the destructions on how to do it with D.
Let us know of the result of your playing. Ant
Dec 02 2003
Ant wrote:In article <bqimp7$2l1d$1 digitaldaemon.com>, Berin Loritsch says...I would like to play with some aspects of D, but I cannot without some pointers. Is there a place for me to RTFM on linking against any arbitrary C library?
Didn't you find: http://www.digitalmars.com/d/interface.html ?
So I have to write a D wrapper for all the GL functions that specify extern(C) (in contrast to extern("C"))?...In particular, I would like to link to the OpenGL libraries for Windows. I have the header files,
check the swig for D for the headers. I think there are OpenGL headers available for D every where. I think Mike or Andy have them. DIG should have them DUI has them (from Mesa not the latest version) maybe more... find those key words on the D links or news pages.
The DUI project seemed more for GTK integration, which I don't necessarily want. If Mike or Andy has them is there a link? I have looked at a few of the pages, and I didn't see the OpenGL headers links. Apparently, the .lib files have to be compiled in D for it to work....
Dec 02 2003
I found some old OpenGL 1.1 wrappers for D, the only problem is the use of the "extended" keyword. I am not familiar with this, and I assume it is an old now unused D keyword. Is that correct?
Dec 02 2003
"Berin Loritsch" <bloritsch d-haven.org> wrote in message news:bqisjc$2tmg$1 digitaldaemon.com...I found some old OpenGL 1.1 wrappers for D, the only problem is the use of the "extended" keyword. I am not familiar with this, and I assume it is an old now unused D keyword. Is that correct?
Hmm. There is no "extended" keyword in D.
Dec 09 2003
Walter wrote:"Berin Loritsch" <bloritsch d-haven.org> wrote in message news:bqisjc$2tmg$1 digitaldaemon.com...I found some old OpenGL 1.1 wrappers for D, the only problem is the use of the "extended" keyword. I am not familiar with this, and I assume it is an old now unused D keyword. Is that correct?
Hmm. There is no "extended" keyword in D.
I think it's called 'real' now. -- andy
Dec 09 2003
In article <bqirkt$2s0f$1 digitaldaemon.com>, Berin Loritsch says...Ant wrote:In article <bqimp7$2l1d$1 digitaldaemon.com>, Berin Loritsch says...I would like to play with some aspects of D, but I cannot without some pointers. Is there a place for me to RTFM on linking against any arbitrary C library?
Didn't you find: http://www.digitalmars.com/d/interface.html ?
So I have to write a D wrapper for all the GL functions that specify extern(C) (in contrast to extern("C"))?...
That's how I do it.check the swig for D for the headers. I think there are OpenGL headers available for D every where. I think Mike or Andy have them. DIG should have them DUI has them (from Mesa not the latest version) maybe more... find those key words on the D links or news pages.
The DUI project seemed more for GTK integration, which I don't necessarily want.
Yep, from DIG or DUI grab the sources and select the OpenGL headerIf Mike or Andy has them is there a link?
I'm not sure I believe I come across the headers sometime ago... also try the wiki4d. Ant
Dec 02 2003









Andy Friesen <andy ikagames.com> 