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D - DirectX for D? and an IDE?

reply DrakeX <DrakeX_member pathlink.com> writes:
i love D, i've used Visual C++ for a while but it just seems too old, and D
seems like the best of both C++ and C#.  bravo.

what i was wondering is if anyone has converted the DirectX SDK over to D.  if
anyone has, please post a link!  i'd love to convert my (tiny) DX project over
to D.

also, is there some kind of made-for-D IDE i could use?  or would ConText be OK
if there isn't one?

thanks :)
Sep 21 2003
next sibling parent DrakeX <DrakeX_member pathlink.com> writes:
well i found the DIDE..
Sep 21 2003
prev sibling parent reply Mike Wynn <mike l8night.co.uk> writes:
DrakeX wrote:
 i love D, i've used Visual C++ for a while but it just seems too old, and D
 seems like the best of both C++ and C#.  bravo.
 
 what i was wondering is if anyone has converted the DirectX SDK over to D.  if
 anyone has, please post a link!  i'd love to convert my (tiny) DX project over
 to D.
 
 also, is there some kind of made-for-D IDE i could use?  or would ConText be OK
 if there isn't one?
 
 thanks :)
 
 

see http://www.geocities.com/one_mad_alien/dcom_not_dcom.html there is my pre 0.7 port of win32 headers and some example DirectX code (using my simple win32 wrappers) and Sean Palmer's Direct3D port on win32 I used Context + cygwin make (Mingw make seemed to get confused with / and \ 's)
Sep 21 2003
parent reply DrakeX <DrakeX_member pathlink.com> writes:
In article <bkkhdo$h29$1 digitaldaemon.com>, Mike Wynn says...

see
http://www.geocities.com/one_mad_alien/dcom_not_dcom.html

there is my pre 0.7 port of win32 headers and some example DirectX code 
(using my simple win32 wrappers)
and Sean Palmer's Direct3D port

on win32 I used Context + cygwin make (Mingw make seemed to get confused 
with / and \ 's)

sweet :) thanks.
Sep 21 2003
parent reply "Sean L. Palmer" <palmer.sean verizon.net> writes:
You should check out this page:

http://hp.vector.co.jp/authors/VA031566/d_direct3d9/

They should make a zip or tarball of it all but it seems pretty complete;
more complete than my D3D8 wrapper!  It's just hard to download.  Seems you
have to grab one file at a time.

Sean

"DrakeX" <DrakeX_member pathlink.com> wrote in message
news:bkkj1h$jq7$1 digitaldaemon.com...
 In article <bkkhdo$h29$1 digitaldaemon.com>, Mike Wynn says...

see
http://www.geocities.com/one_mad_alien/dcom_not_dcom.html

there is my pre 0.7 port of win32 headers and some example DirectX code
(using my simple win32 wrappers)
and Sean Palmer's Direct3D port

on win32 I used Context + cygwin make (Mingw make seemed to get confused
with / and \ 's)

sweet :) thanks.

Sep 22 2003
parent "DrakeX" <kb3ctd2 yahoo.com> writes:
oh cool!  D3D9!  even sweeter :D
Sep 22 2003