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D - DirectX wrapper for D

reply Burton Radons <loth users.sourceforge.net> writes:
I've started work on a DirectX interface.  Direct3D 8 should be nearly 
done (need to port some inline functions and Deify 
vector/matrix/quaternion structs); other components have barely been 
glanced at.  Use "\dm\bin\make" to build, there's ports of some of the 
tutorials in examples\Direct3D; build instructions in the files.  It 
requires digc for compilation and the examples use dig.

http://www.opend.org/ddirectx.zip

After all those caps-locked identifiers and Hungarian notation I feel 
like I need to scrub my skin.
Mar 14 2003
parent reply Burton Radons <loth users.sourceforge.net> writes:
This has been updated.  DirectSound and DirectInput are in, and it uses 
the new digc build system.  I've also updated the dig archive with some 
changes to digc that were needed.

http://www.opend.org/dig/arc/dig-0.0.11.zip
http://www.opend.org/ddirectx.zip
Mar 19 2003
parent "Walter" <walter digitalmars.com> writes:
Thanks!

"Burton Radons" <loth users.sourceforge.net> wrote in message
news:b5a8of$2uln$1 digitaldaemon.com...
 This has been updated.  DirectSound and DirectInput are in, and it uses
 the new digc build system.  I've also updated the dig archive with some
 changes to digc that were needed.

 http://www.opend.org/dig/arc/dig-0.0.11.zip
 http://www.opend.org/ddirectx.zip
Mar 21 2003